wined3d: Add STATE_BASEVERTEXINDEX to debug_d3dstate.
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@ -2244,6 +2244,8 @@ const char *debug_d3dstate(DWORD state)
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return "STATE_FRONTFACE";
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if (STATE_IS_POINTSPRITECOORDORIGIN(state))
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return "STATE_POINTSPRITECOORDORIGIN";
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if (STATE_IS_BASEVERTEXINDEX(state))
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return "STATE_BASEVERTEXINDEX";
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return wine_dbg_sprintf("UNKNOWN_STATE(%#x)", state);
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}
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