d2d1/tests: Add some tests for compatible target size handling.

Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Nikolay Sivov 2018-09-29 02:32:02 +03:30 committed by Alexandre Julliard
parent f11563c65f
commit 1987c1fba4
1 changed files with 150 additions and 18 deletions

View File

@ -795,6 +795,8 @@ static void check_bitmap_surface_(unsigned int line, ID2D1Bitmap *bitmap, BOOL h
{
D3D10_TEXTURE2D_DESC desc;
ID3D10Texture2D *texture;
D2D1_SIZE_U pixel_size;
DWORD bind_flags = 0;
ok_(__FILE__, line)(SUCCEEDED(hr), "Failed to get bitmap surface, hr %#x.\n", hr);
ok_(__FILE__, line)(!!surface, "Expected surface instance.\n");
@ -805,11 +807,22 @@ static void check_bitmap_surface_(unsigned int line, ID2D1Bitmap *bitmap, BOOL h
ID3D10Texture2D_GetDesc(texture, &desc);
ok_(__FILE__, line)(desc.Usage == 0, "Unexpected usage %#x.\n", desc.Usage);
ok_(__FILE__, line)(desc.BindFlags == (options & D2D1_BITMAP_OPTIONS_TARGET ?
D3D10_BIND_RENDER_TARGET : D3D10_BIND_SHADER_RESOURCE),
"Unexpected bind flags %#x, bitmap options %#x.\n", desc.BindFlags, options);
ok_(__FILE__, line)(desc.CPUAccessFlags == 0, "Unexpected cpu access flags %#x.\n", desc.CPUAccessFlags);
ok_(__FILE__, line)(desc.MiscFlags == 0, "Unexpected misc flags %#x.\n", desc.MiscFlags);
if (options & D2D1_BITMAP_OPTIONS_TARGET)
bind_flags |= D3D10_BIND_RENDER_TARGET;
if (!(options & D2D1_BITMAP_OPTIONS_CANNOT_DRAW))
bind_flags |= D3D10_BIND_SHADER_RESOURCE;
ok_(__FILE__, line)(desc.BindFlags == bind_flags, "Unexpected bind flags %#x for bitmap options %#x.\n",
desc.BindFlags, options);
ok_(__FILE__, line)(!desc.CPUAccessFlags, "Unexpected cpu access flags %#x.\n", desc.CPUAccessFlags);
ok_(__FILE__, line)(!desc.MiscFlags, "Unexpected misc flags %#x.\n", desc.MiscFlags);
pixel_size = ID2D1Bitmap_GetPixelSize(bitmap);
ok_(__FILE__, line)(desc.Width == pixel_size.width, "Got width %u, expected %u.\n",
desc.Width, pixel_size.width);
ok_(__FILE__, line)(desc.Height == pixel_size.height, "Got height %u, expected %u.\n",
desc.Height, pixel_size.height);
ID3D10Texture2D_Release(texture);
@ -5234,6 +5247,101 @@ static void test_hwnd_target(void)
ID2D1Factory_Release(factory);
}
#define test_compatible_target_size(r) test_compatible_target_size_(__LINE__, r)
static void test_compatible_target_size_(unsigned int line, ID2D1RenderTarget *rt)
{
static const D2D1_SIZE_F size_1_0 = { 1.0f, 0.0f };
static const D2D1_SIZE_F size_1_1 = { 1.0f, 1.0f };
static const D2D1_SIZE_U px_size_1_1 = { 1, 1 };
static const D2D1_SIZE_U zero_px_size;
static const D2D1_SIZE_F zero_size;
static const struct size_test
{
const D2D1_SIZE_U *pixel_size;
const D2D1_SIZE_F *size;
}
size_tests[] =
{
{ &zero_px_size, NULL },
{ &zero_px_size, &zero_size },
{ NULL, &zero_size },
{ NULL, &size_1_0 },
{ &px_size_1_1, &size_1_1 },
};
float dpi_x, dpi_y, rt_dpi_x, rt_dpi_y;
D2D1_SIZE_U pixel_size, expected_size;
ID2D1BitmapRenderTarget *bitmap_rt;
ID2D1DeviceContext *context;
unsigned int i;
HRESULT hr;
ID2D1RenderTarget_GetDpi(rt, &rt_dpi_x, &rt_dpi_y);
for (i = 0; i < ARRAY_SIZE(size_tests); ++i)
{
hr = ID2D1RenderTarget_CreateCompatibleRenderTarget(rt, size_tests[i].size, size_tests[i].pixel_size,
NULL, D2D1_COMPATIBLE_RENDER_TARGET_OPTIONS_NONE, &bitmap_rt);
todo_wine ok_(__FILE__, line)(SUCCEEDED(hr), "%u: Failed to create render target, hr %#x.\n", i, hr);
if (FAILED(hr))
return;
if (size_tests[i].pixel_size)
{
expected_size = *size_tests[i].pixel_size;
}
else if (size_tests[i].size)
{
expected_size.width = ceilf((size_tests[i].size->width * rt_dpi_x) / 96.0f);
expected_size.height = ceilf((size_tests[i].size->height * rt_dpi_y) / 96.0f);
}
else
{
expected_size = ID2D1RenderTarget_GetPixelSize(rt);
}
pixel_size = ID2D1BitmapRenderTarget_GetPixelSize(bitmap_rt);
ok_(__FILE__, line)(!memcmp(&pixel_size, &expected_size, sizeof(pixel_size)),
"%u: unexpected target size %ux%u.\n", i, pixel_size.width, pixel_size.height);
ID2D1BitmapRenderTarget_GetDpi(bitmap_rt, &dpi_x, &dpi_y);
if (size_tests[i].pixel_size && size_tests[i].size && size_tests[i].size->width != 0.0f
&& size_tests[i].size->height != 0.0f)
{
ok_(__FILE__, line)(dpi_x == pixel_size.width * 96.0f / size_tests[i].size->width
&& dpi_y == pixel_size.height * 96.0f / size_tests[i].size->height,
"%u: unexpected target dpi %.8ex%.8e.\n", i, dpi_x, dpi_y);
}
else
ok_(__FILE__, line)(dpi_x == rt_dpi_x && dpi_y == rt_dpi_y,
"%u: unexpected target dpi %.8ex%.8e.\n", i, dpi_x, dpi_y);
ID2D1BitmapRenderTarget_Release(bitmap_rt);
}
pixel_size.height = pixel_size.width = 0;
hr = ID2D1RenderTarget_CreateCompatibleRenderTarget(rt, NULL, &pixel_size, NULL,
D2D1_COMPATIBLE_RENDER_TARGET_OPTIONS_NONE, &bitmap_rt);
ok_(__FILE__, line)(SUCCEEDED(hr), "Failed to create render target, hr %#x.\n", hr);
if (SUCCEEDED(ID2D1BitmapRenderTarget_QueryInterface(bitmap_rt, &IID_ID2D1DeviceContext, (void **)&context)))
{
ID2D1Bitmap *bitmap;
pixel_size = ID2D1DeviceContext_GetPixelSize(context);
ok_(__FILE__, line)(!pixel_size.width && !pixel_size.height, "Unexpected target size %ux%u.\n",
pixel_size.width, pixel_size.height);
ID2D1DeviceContext_GetTarget(context, (ID2D1Image **)&bitmap);
pixel_size = ID2D1Bitmap_GetPixelSize(bitmap);
ok_(__FILE__, line)(!pixel_size.width && !pixel_size.height, "Unexpected target size %ux%u.\n",
pixel_size.width, pixel_size.height);
ID2D1Bitmap_Release(bitmap);
ID2D1DeviceContext_Release(context);
}
ID2D1BitmapRenderTarget_Release(bitmap_rt);
}
static void test_bitmap_target(void)
{
D2D1_HWND_RENDER_TARGET_PROPERTIES hwnd_rt_desc;
@ -5280,6 +5388,8 @@ static void test_bitmap_target(void)
hr = ID2D1Factory_CreateHwndRenderTarget(factory, &desc, &hwnd_rt_desc, &hwnd_rt);
ok(SUCCEEDED(hr), "Failed to create render target, hr %#x.\n", hr);
test_compatible_target_size((ID2D1RenderTarget *)hwnd_rt);
hr = ID2D1HwndRenderTarget_CreateCompatibleRenderTarget(hwnd_rt, NULL, NULL, NULL,
D2D1_COMPATIBLE_RENDER_TARGET_OPTIONS_NONE, &rt);
ok(SUCCEEDED(hr), "Failed to create render target, hr %#x.\n", hr);
@ -5393,13 +5503,15 @@ static void test_bitmap_target(void)
desc.type = D2D1_RENDER_TARGET_TYPE_DEFAULT;
desc.pixelFormat.format = DXGI_FORMAT_B8G8R8A8_UNORM;
desc.pixelFormat.alphaMode = D2D1_ALPHA_MODE_PREMULTIPLIED;
desc.dpiX = 96.0f;
desc.dpiX = 192.0f;
desc.dpiY = 96.0f;
desc.usage = D2D1_RENDER_TARGET_USAGE_NONE;
desc.minLevel = D2D1_FEATURE_LEVEL_DEFAULT;
hr = ID2D1Factory_CreateDCRenderTarget(factory, &desc, &dc_rt);
ok(SUCCEEDED(hr), "Failed to create target, hr %#x.\n", hr);
test_compatible_target_size((ID2D1RenderTarget *)dc_rt);
hr = ID2D1DCRenderTarget_CreateCompatibleRenderTarget(dc_rt, NULL, NULL, NULL,
D2D1_COMPATIBLE_RENDER_TARGET_OPTIONS_NONE, &rt);
ok(SUCCEEDED(hr), "Failed to create render target, hr %#x.\n", hr);
@ -6748,13 +6860,13 @@ static void test_create_device(void)
#define check_rt_bitmap_surface(r, s, o) check_rt_bitmap_surface_(__LINE__, r, s, o)
static void check_rt_bitmap_surface_(unsigned int line, ID2D1RenderTarget *rt, BOOL has_surface, DWORD options)
{
ID2D1BitmapRenderTarget *compatible_rt;
D2D1_BITMAP_PROPERTIES bitmap_desc;
ID2D1RenderTarget *compatible_rt;
IWICImagingFactory *wic_factory;
ID2D1Bitmap *bitmap, *bitmap2;
ID2D1DeviceContext *context;
ID2D1DCRenderTarget *dc_rt;
IWICBitmap *wic_bitmap;
ID2D1Bitmap *bitmap;
ID2D1Image *target;
D2D1_SIZE_U size;
HRESULT hr;
@ -6833,10 +6945,10 @@ static void check_rt_bitmap_surface_(unsigned int line, ID2D1RenderTarget *rt, B
ID2D1DeviceContext_GetDevice(context, &device);
hr = ID2D1RenderTarget_CreateCompatibleRenderTarget(rt, NULL, NULL, NULL,
D2D1_COMPATIBLE_RENDER_TARGET_OPTIONS_NONE, (ID2D1BitmapRenderTarget **)&compatible_rt);
D2D1_COMPATIBLE_RENDER_TARGET_OPTIONS_NONE, &compatible_rt);
ok_(__FILE__, line)(SUCCEEDED(hr), "Failed to create compatible render target, hr %#x.\n", hr);
hr = ID2D1RenderTarget_QueryInterface(compatible_rt, &IID_ID2D1DeviceContext, (void **)&context2);
hr = ID2D1BitmapRenderTarget_QueryInterface(compatible_rt, &IID_ID2D1DeviceContext, (void **)&context2);
ok_(__FILE__, line)(SUCCEEDED(hr), "Failed to get device context, hr %#x.\n", hr);
ID2D1DeviceContext_GetDevice(context2, &device2);
@ -6845,20 +6957,34 @@ static void check_rt_bitmap_surface_(unsigned int line, ID2D1RenderTarget *rt, B
ID2D1Device_Release(device);
ID2D1Device_Release(device2);
ID2D1DeviceContext_Release(context2);
hr = ID2D1RenderTarget_CreateBitmap(compatible_rt, size, bitmap_data, sizeof(*bitmap_data), &bitmap_desc, &bitmap);
hr = ID2D1BitmapRenderTarget_CreateBitmap(compatible_rt, size,
bitmap_data, sizeof(*bitmap_data), &bitmap_desc, &bitmap);
ok_(__FILE__, line)(SUCCEEDED(hr), "Failed to create bitmap, hr %#x.\n", hr);
check_bitmap_surface_(line, bitmap, has_surface, options);
ID2D1RenderTarget_Release(compatible_rt);
ID2D1Bitmap_Release(bitmap);
hr = ID2D1BitmapRenderTarget_GetBitmap(compatible_rt, &bitmap);
ok_(__FILE__, line)(SUCCEEDED(hr), "Failed to get compatible target bitmap, hr %#x.\n", hr);
bitmap2 = NULL;
ID2D1DeviceContext_GetTarget(context2, (ID2D1Image **)&bitmap2);
todo_wine ok_(__FILE__, line)(bitmap2 == bitmap, "Unexpected bitmap.\n");
if (bitmap2)
{
check_bitmap_surface_(line, bitmap, has_surface, D2D1_BITMAP_OPTIONS_TARGET);
ID2D1Bitmap_Release(bitmap2);
}
ID2D1Bitmap_Release(bitmap);
ID2D1BitmapRenderTarget_Release(compatible_rt);
ID2D1DeviceContext_Release(context2);
}
else
{
hr = ID2D1RenderTarget_CreateCompatibleRenderTarget(rt, NULL, NULL, NULL,
D2D1_COMPATIBLE_RENDER_TARGET_OPTIONS_NONE, (ID2D1BitmapRenderTarget **)&compatible_rt);
D2D1_COMPATIBLE_RENDER_TARGET_OPTIONS_NONE, &compatible_rt);
todo_wine
ok_(__FILE__, line)(hr == WINCODEC_ERR_UNSUPPORTEDPIXELFORMAT, "Unexpected hr %#x.\n", hr);
}
@ -7024,7 +7150,13 @@ if (SUCCEEDED(hr))
hr = ID2D1Factory1_CreateDCRenderTarget(factory, &rt_desc, (ID2D1DCRenderTarget **)&rt);
ok(SUCCEEDED(hr), "Failed to create target, hr %#x.\n", hr);
check_rt_bitmap_surface(rt, FALSE, D2D1_BITMAP_OPTIONS_NONE);
hr = ID2D1RenderTarget_QueryInterface(rt, &IID_ID2D1DeviceContext, (void **)&device_context);
ok(SUCCEEDED(hr), "Failed to get device context, hr %#x.\n", hr);
ID2D1DeviceContext_GetTarget(device_context, (ID2D1Image **)&bitmap);
ok(!bitmap, "Unexpected target.\n");
ID2D1DeviceContext_Release(device_context);
ID2D1RenderTarget_Release(rt);
/* HWND target */