opengl: Use get_glxdrawable to grab the drawable.
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@ -1505,7 +1505,7 @@ BOOL X11DRV_wglMakeCurrent(X11DRV_PDEVICE *physDev, HGLRC hglrc) {
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NtCurrentTeb()->glContext = NULL;
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} else {
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Wine_GLContext *ctx = (Wine_GLContext *) hglrc;
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Drawable drawable = physDev->drawable;
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Drawable drawable = get_glxdrawable(physDev);
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if (ctx->ctx == NULL) {
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/* The describe lines below are for debugging purposes only */
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if (TRACE_ON(wgl)) {
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