gdi32: Copy a DIB section as a DIB section in BITMAP_CopyBitmap.
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@ -510,17 +510,41 @@ LONG WINAPI SetBitmapBits(
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*/
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HBITMAP BITMAP_CopyBitmap(HBITMAP hbitmap)
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{
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HBITMAP res = 0;
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BITMAP bm;
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HBITMAP res;
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DIBSECTION dib;
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DWORD size;
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if (!GetObjectW( hbitmap, sizeof(bm), &bm )) return 0;
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res = CreateBitmapIndirect(&bm);
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if (!(size = GetObjectW( hbitmap, sizeof(dib), &dib ))) return 0;
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if (size == sizeof(DIBSECTION))
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{
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void *bits;
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BITMAPINFO *bi;
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HDC dc = CreateCompatibleDC( NULL );
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if (!dc) return 0;
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if (!(bi = HeapAlloc(GetProcessHeap(), 0, FIELD_OFFSET( BITMAPINFO, bmiColors[256] ))))
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{
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DeleteDC( dc );
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return 0;
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}
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bi->bmiHeader = dib.dsBmih;
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/* Get the color table or the color masks */
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GetDIBits( dc, hbitmap, 0, 0, NULL, bi, DIB_RGB_COLORS );
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res = CreateDIBSection( dc, bi, DIB_RGB_COLORS, &bits, NULL, 0 );
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if (res) SetDIBits( dc, res, 0, dib.dsBm.bmHeight, dib.dsBm.bmBits, bi, DIB_RGB_COLORS );
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HeapFree( GetProcessHeap(), 0, bi );
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DeleteDC( dc );
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return res;
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}
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res = CreateBitmapIndirect( &dib.dsBm );
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if(res) {
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char *buf = HeapAlloc( GetProcessHeap(), 0, bm.bmWidthBytes *
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bm.bmHeight );
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GetBitmapBits (hbitmap, bm.bmWidthBytes * bm.bmHeight, buf);
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SetBitmapBits (res, bm.bmWidthBytes * bm.bmHeight, buf);
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char *buf = HeapAlloc( GetProcessHeap(), 0, dib.dsBm.bmWidthBytes * dib.dsBm.bmHeight );
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GetBitmapBits (hbitmap, dib.dsBm.bmWidthBytes * dib.dsBm.bmHeight, buf);
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SetBitmapBits (res, dib.dsBm.bmWidthBytes * dib.dsBm.bmHeight, buf);
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HeapFree( GetProcessHeap(), 0, buf );
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}
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return res;
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