opengl32: Get rid of X/GLX leftovers.
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9483760b35
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@ -26,7 +26,6 @@
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#define XMD_H /* This is to prevent the Xmd.h inclusion bug :-/ */
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#define GL_GLEXT_PROTOTYPES
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#include <GL/gl.h>
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#include <GL/glx.h>
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#ifdef HAVE_GL_GLEXT_H
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# include <GL/glext.h>
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#endif
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@ -82,9 +82,6 @@ static char* internal_gl_extensions = NULL;
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typedef struct wine_glcontext {
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HDC hdc;
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XVisualInfo *vis;
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GLXFBConfig fb_conf;
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GLXContext ctx;
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BOOL do_escape;
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/* ... more stuff here */
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} Wine_GLContext;
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@ -104,10 +104,10 @@ typedef struct wine_glpixelformat {
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typedef struct wine_glcontext {
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HDC hdc;
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BOOL do_escape;
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XVisualInfo *vis;
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WineGLPixelFormat *fmt;
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GLXContext ctx;
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BOOL do_escape;
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HDC read_hdc;
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Drawable drawables[2];
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BOOL refresh_drawables;
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