d3d11: Do not store ID3D11Device pointer in d3d11_immediate_context.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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@ -370,7 +370,6 @@ struct d3d11_immediate_context
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{
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ID3D11DeviceContext ID3D11DeviceContext_iface;
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LONG refcount;
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ID3D11Device *device;
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};
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/* ID3D11Device, ID3D10Device1 */
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@ -67,13 +67,14 @@ static HRESULT STDMETHODCALLTYPE d3d11_immediate_context_QueryInterface(ID3D11De
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static ULONG STDMETHODCALLTYPE d3d11_immediate_context_AddRef(ID3D11DeviceContext *iface)
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{
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struct d3d11_immediate_context *context = impl_from_ID3D11DeviceContext(iface);
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struct d3d_device *device = device_from_immediate_ID3D11DeviceContext(iface);
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ULONG refcount = InterlockedIncrement(&context->refcount);
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TRACE("%p increasing refcount to %u.\n", context, refcount);
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if (refcount == 1)
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{
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ID3D11Device_AddRef(context->device);
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ID3D11Device_AddRef(&device->ID3D11Device_iface);
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}
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return refcount;
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@ -82,13 +83,14 @@ static ULONG STDMETHODCALLTYPE d3d11_immediate_context_AddRef(ID3D11DeviceContex
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static ULONG STDMETHODCALLTYPE d3d11_immediate_context_Release(ID3D11DeviceContext *iface)
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{
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struct d3d11_immediate_context *context = impl_from_ID3D11DeviceContext(iface);
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struct d3d_device *device = device_from_immediate_ID3D11DeviceContext(iface);
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ULONG refcount = InterlockedDecrement(&context->refcount);
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TRACE("%p decreasing refcount to %u.\n", context, refcount);
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if (!refcount)
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{
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ID3D11Device_Release(context->device);
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ID3D11Device_Release(&device->ID3D11Device_iface);
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}
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return refcount;
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@ -96,11 +98,11 @@ static ULONG STDMETHODCALLTYPE d3d11_immediate_context_Release(ID3D11DeviceConte
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static void STDMETHODCALLTYPE d3d11_immediate_context_GetDevice(ID3D11DeviceContext *iface, ID3D11Device **device)
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{
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struct d3d11_immediate_context *context = impl_from_ID3D11DeviceContext(iface);
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struct d3d_device *device_object = device_from_immediate_ID3D11DeviceContext(iface);
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TRACE("iface %p, device %p.\n", iface, device);
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*device = context->device;
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*device = &device_object->ID3D11Device_iface;
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ID3D11Device_AddRef(*device);
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}
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@ -1057,8 +1059,7 @@ static HRESULT d3d11_immediate_context_init(struct d3d11_immediate_context *cont
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context->ID3D11DeviceContext_iface.lpVtbl = &d3d11_immediate_context_vtbl;
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context->refcount = 1;
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context->device = &device->ID3D11Device_iface;
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ID3D11Device_AddRef(context->device);
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ID3D11Device_AddRef(&device->ID3D11Device_iface);
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return S_OK;
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}
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