diff --git a/dlls/d3d11/d3d11_private.h b/dlls/d3d11/d3d11_private.h index 49e40eaf8ec..e702b41eda6 100644 --- a/dlls/d3d11/d3d11_private.h +++ b/dlls/d3d11/d3d11_private.h @@ -150,7 +150,7 @@ HRESULT d3d_buffer_create(struct d3d_device *device, const D3D11_BUFFER_DESC *de struct d3d_buffer *unsafe_impl_from_ID3D10Buffer(ID3D10Buffer *iface) DECLSPEC_HIDDEN; /* ID3D10DepthStencilView */ -struct d3d10_depthstencil_view +struct d3d_depthstencil_view { ID3D10DepthStencilView ID3D10DepthStencilView_iface; LONG refcount; @@ -162,9 +162,9 @@ struct d3d10_depthstencil_view ID3D10Device1 *device; }; -HRESULT d3d10_depthstencil_view_init(struct d3d10_depthstencil_view *view, struct d3d_device *device, +HRESULT d3d_depthstencil_view_init(struct d3d_depthstencil_view *view, struct d3d_device *device, ID3D10Resource *resource, const D3D10_DEPTH_STENCIL_VIEW_DESC *desc) DECLSPEC_HIDDEN; -struct d3d10_depthstencil_view *unsafe_impl_from_ID3D10DepthStencilView(ID3D10DepthStencilView *iface) DECLSPEC_HIDDEN; +struct d3d_depthstencil_view *unsafe_impl_from_ID3D10DepthStencilView(ID3D10DepthStencilView *iface) DECLSPEC_HIDDEN; /* ID3D10RenderTargetView */ struct d3d10_rendertarget_view diff --git a/dlls/d3d11/device.c b/dlls/d3d11/device.c index 97a3404c5ea..e62e3e92447 100644 --- a/dlls/d3d11/device.c +++ b/dlls/d3d11/device.c @@ -921,7 +921,7 @@ static void STDMETHODCALLTYPE d3d10_device_OMSetRenderTargets(ID3D10Device1 *ifa ID3D10DepthStencilView *depth_stencil_view) { struct d3d_device *device = impl_from_ID3D10Device(iface); - struct d3d10_depthstencil_view *dsv; + struct d3d_depthstencil_view *dsv; unsigned int i; TRACE("iface %p, render_target_view_count %u, render_target_views %p, depth_stencil_view %p.\n", @@ -1701,7 +1701,7 @@ static void STDMETHODCALLTYPE d3d10_device_OMGetRenderTargets(ID3D10Device1 *ifa if (depth_stencil_view) { - struct d3d10_depthstencil_view *view_impl; + struct d3d_depthstencil_view *view_impl; if (!(wined3d_view = wined3d_device_get_depth_stencil_view(device->wined3d_device)) || !(view_impl = wined3d_rendertarget_view_get_parent(wined3d_view))) @@ -2137,7 +2137,7 @@ static HRESULT STDMETHODCALLTYPE d3d10_device_CreateDepthStencilView(ID3D10Devic ID3D10Resource *resource, const D3D10_DEPTH_STENCIL_VIEW_DESC *desc, ID3D10DepthStencilView **view) { struct d3d_device *device = impl_from_ID3D10Device(iface); - struct d3d10_depthstencil_view *object; + struct d3d_depthstencil_view *object; HRESULT hr; TRACE("iface %p, resource %p, desc %p, view %p.\n", iface, resource, desc, view); @@ -2145,7 +2145,7 @@ static HRESULT STDMETHODCALLTYPE d3d10_device_CreateDepthStencilView(ID3D10Devic if (!(object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*object)))) return E_OUTOFMEMORY; - if (FAILED(hr = d3d10_depthstencil_view_init(object, device, resource, desc))) + if (FAILED(hr = d3d_depthstencil_view_init(object, device, resource, desc))) { WARN("Failed to initialize depthstencil view, hr %#x.\n", hr); HeapFree(GetProcessHeap(), 0, object); diff --git a/dlls/d3d11/view.c b/dlls/d3d11/view.c index c6b0906210b..eaf34a39abd 100644 --- a/dlls/d3d11/view.c +++ b/dlls/d3d11/view.c @@ -357,9 +357,9 @@ static HRESULT set_srdesc_from_resource(D3D10_SHADER_RESOURCE_VIEW_DESC *desc, I } } -static inline struct d3d10_depthstencil_view *impl_from_ID3D10DepthStencilView(ID3D10DepthStencilView *iface) +static inline struct d3d_depthstencil_view *impl_from_ID3D10DepthStencilView(ID3D10DepthStencilView *iface) { - return CONTAINING_RECORD(iface, struct d3d10_depthstencil_view, ID3D10DepthStencilView_iface); + return CONTAINING_RECORD(iface, struct d3d_depthstencil_view, ID3D10DepthStencilView_iface); } /* IUnknown methods */ @@ -387,7 +387,7 @@ static HRESULT STDMETHODCALLTYPE d3d10_depthstencil_view_QueryInterface(ID3D10De static ULONG STDMETHODCALLTYPE d3d10_depthstencil_view_AddRef(ID3D10DepthStencilView *iface) { - struct d3d10_depthstencil_view *This = impl_from_ID3D10DepthStencilView(iface); + struct d3d_depthstencil_view *This = impl_from_ID3D10DepthStencilView(iface); ULONG refcount = InterlockedIncrement(&This->refcount); TRACE("%p increasing refcount to %u.\n", This, refcount); @@ -397,7 +397,7 @@ static ULONG STDMETHODCALLTYPE d3d10_depthstencil_view_AddRef(ID3D10DepthStencil static ULONG STDMETHODCALLTYPE d3d10_depthstencil_view_Release(ID3D10DepthStencilView *iface) { - struct d3d10_depthstencil_view *This = impl_from_ID3D10DepthStencilView(iface); + struct d3d_depthstencil_view *This = impl_from_ID3D10DepthStencilView(iface); ULONG refcount = InterlockedDecrement(&This->refcount); TRACE("%p decreasing refcount to %u.\n", This, refcount); @@ -420,7 +420,7 @@ static ULONG STDMETHODCALLTYPE d3d10_depthstencil_view_Release(ID3D10DepthStenci static void STDMETHODCALLTYPE d3d10_depthstencil_view_GetDevice(ID3D10DepthStencilView *iface, ID3D10Device **device) { - struct d3d10_depthstencil_view *view = impl_from_ID3D10DepthStencilView(iface); + struct d3d_depthstencil_view *view = impl_from_ID3D10DepthStencilView(iface); TRACE("iface %p, device %p.\n", iface, device); @@ -431,7 +431,7 @@ static void STDMETHODCALLTYPE d3d10_depthstencil_view_GetDevice(ID3D10DepthStenc static HRESULT STDMETHODCALLTYPE d3d10_depthstencil_view_GetPrivateData(ID3D10DepthStencilView *iface, REFGUID guid, UINT *data_size, void *data) { - struct d3d10_depthstencil_view *view = impl_from_ID3D10DepthStencilView(iface); + struct d3d_depthstencil_view *view = impl_from_ID3D10DepthStencilView(iface); TRACE("iface %p, guid %s, data_size %p, data %p.\n", iface, debugstr_guid(guid), data_size, data); @@ -442,7 +442,7 @@ static HRESULT STDMETHODCALLTYPE d3d10_depthstencil_view_GetPrivateData(ID3D10De static HRESULT STDMETHODCALLTYPE d3d10_depthstencil_view_SetPrivateData(ID3D10DepthStencilView *iface, REFGUID guid, UINT data_size, const void *data) { - struct d3d10_depthstencil_view *view = impl_from_ID3D10DepthStencilView(iface); + struct d3d_depthstencil_view *view = impl_from_ID3D10DepthStencilView(iface); TRACE("iface %p, guid %s, data_size %u, data %p.\n", iface, debugstr_guid(guid), data_size, data); @@ -453,7 +453,7 @@ static HRESULT STDMETHODCALLTYPE d3d10_depthstencil_view_SetPrivateData(ID3D10De static HRESULT STDMETHODCALLTYPE d3d10_depthstencil_view_SetPrivateDataInterface(ID3D10DepthStencilView *iface, REFGUID guid, const IUnknown *data) { - struct d3d10_depthstencil_view *view = impl_from_ID3D10DepthStencilView(iface); + struct d3d_depthstencil_view *view = impl_from_ID3D10DepthStencilView(iface); TRACE("iface %p, guid %s, data %p.\n", iface, debugstr_guid(guid), data); @@ -465,7 +465,7 @@ static HRESULT STDMETHODCALLTYPE d3d10_depthstencil_view_SetPrivateDataInterface static void STDMETHODCALLTYPE d3d10_depthstencil_view_GetResource(ID3D10DepthStencilView *iface, ID3D10Resource **resource) { - struct d3d10_depthstencil_view *view = impl_from_ID3D10DepthStencilView(iface); + struct d3d_depthstencil_view *view = impl_from_ID3D10DepthStencilView(iface); TRACE("iface %p, resource %p.\n", iface, resource); @@ -478,7 +478,7 @@ static void STDMETHODCALLTYPE d3d10_depthstencil_view_GetResource(ID3D10DepthSte static void STDMETHODCALLTYPE d3d10_depthstencil_view_GetDesc(ID3D10DepthStencilView *iface, D3D10_DEPTH_STENCIL_VIEW_DESC *desc) { - struct d3d10_depthstencil_view *view = impl_from_ID3D10DepthStencilView(iface); + struct d3d_depthstencil_view *view = impl_from_ID3D10DepthStencilView(iface); TRACE("iface %p, desc %p.\n", iface, desc); @@ -554,7 +554,7 @@ static void wined3d_depth_stencil_view_desc_from_d3d10core(struct wined3d_render } } -HRESULT d3d10_depthstencil_view_init(struct d3d10_depthstencil_view *view, struct d3d_device *device, +HRESULT d3d_depthstencil_view_init(struct d3d_depthstencil_view *view, struct d3d_device *device, ID3D10Resource *resource, const D3D10_DEPTH_STENCIL_VIEW_DESC *desc) { struct wined3d_rendertarget_view_desc wined3d_desc; @@ -601,7 +601,7 @@ HRESULT d3d10_depthstencil_view_init(struct d3d10_depthstencil_view *view, struc return S_OK; } -struct d3d10_depthstencil_view *unsafe_impl_from_ID3D10DepthStencilView(ID3D10DepthStencilView *iface) +struct d3d_depthstencil_view *unsafe_impl_from_ID3D10DepthStencilView(ID3D10DepthStencilView *iface) { if (!iface) return NULL;