dplayx: DPLAYX_SetLocalSession() and DPLAYX_CopyIntoSessionDesc2A() are unused so remove them.
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@ -995,49 +995,6 @@ HRESULT DPLAYX_SetConnectionSettingsW
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return DP_OK;
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}
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/* Copy an ANSI session desc structure to the given buffer */
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static BOOL DPLAYX_CopyIntoSessionDesc2A( LPDPSESSIONDESC2 lpSessionDest,
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LPCDPSESSIONDESC2 lpSessionSrc )
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{
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CopyMemory( lpSessionDest, lpSessionSrc, sizeof( *lpSessionSrc ) );
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if( lpSessionSrc->u1.lpszSessionNameA )
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{
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if ((lpSessionDest->u1.lpszSessionNameA = HeapAlloc( GetProcessHeap(), 0,
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strlen(lpSessionSrc->u1.lpszSessionNameA)+1 )))
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strcpy( lpSessionDest->u1.lpszSessionNameA, lpSessionSrc->u1.lpszSessionNameA );
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}
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if( lpSessionSrc->u2.lpszPasswordA )
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{
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if ((lpSessionDest->u2.lpszPasswordA = HeapAlloc( GetProcessHeap(), 0,
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strlen(lpSessionSrc->u2.lpszPasswordA)+1 )))
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strcpy( lpSessionDest->u2.lpszPasswordA, lpSessionSrc->u2.lpszPasswordA );
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}
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return TRUE;
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}
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void DPLAYX_SetLocalSession( LPCDPSESSIONDESC2 lpsd )
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{
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UINT i;
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/* FIXME: Is this an error if it exists already? */
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/* Crude/wrong implementation for now. Just always add to first empty spot */
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for( i=0; i < numSupportedSessions; i++ )
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{
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/* Is this one empty? */
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if( sessionData[i].dwSize == 0 )
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{
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DPLAYX_CopyIntoSessionDesc2A( &sessionData[i], lpsd );
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break;
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}
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}
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}
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BOOL DPLAYX_WaitForConnectionSettings( BOOL bWait )
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{
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LPDPLAYX_LOBBYDATA lpLobbyData;
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@ -51,8 +51,6 @@ BOOL DPLAYX_AnyLobbiesWaitingForConnSettings(void);
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BOOL DPLAYX_SetLobbyHandles( DWORD dwAppID,
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HANDLE hStart, HANDLE hDeath, HANDLE hConnRead );
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void DPLAYX_SetLocalSession( LPCDPSESSIONDESC2 lpsd );
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BOOL DPLAYX_SetLobbyMsgThreadId( DWORD dwAppId, DWORD dwThreadId );
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@ -74,10 +74,6 @@ static DPQ_DECL_DELETECB( cbDeleteNSNodeFromHeap, lpNSCacheData );
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*/
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void NS_SetLocalComputerAsNameServer( LPCDPSESSIONDESC2 lpsd, LPVOID lpNSInfo )
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{
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#if 0
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/* FIXME: Remove this method? */
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DPLAYX_SetLocalSession( lpsd );
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#endif
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lpNSCache lpCache = (lpNSCache)lpNSInfo;
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lpCache->bNsIsLocal = TRUE;
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