wined3d: Cleanup state_clipping() a bit.
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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@ -574,8 +574,8 @@ void state_alpha_test(struct wined3d_context *context, const struct wined3d_stat
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void state_clipping(struct wined3d_context *context, const struct wined3d_state *state, DWORD state_id)
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{
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const struct wined3d_gl_info *gl_info = context->gl_info;
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DWORD enable = 0xffffffff;
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DWORD disable = 0x00000000;
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unsigned int clipplane_count = gl_info->limits.clipplanes;
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unsigned int i, enable_mask, disable_mask;
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if (use_vs(state) && !context->d3d_info->vs_clipping)
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{
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@ -607,29 +607,29 @@ void state_clipping(struct wined3d_context *context, const struct wined3d_state
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*/
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if (state->render_states[WINED3D_RS_CLIPPING])
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{
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enable = state->render_states[WINED3D_RS_CLIPPLANEENABLE];
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disable = ~state->render_states[WINED3D_RS_CLIPPLANEENABLE];
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enable_mask = state->render_states[WINED3D_RS_CLIPPLANEENABLE];
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disable_mask = ~state->render_states[WINED3D_RS_CLIPPLANEENABLE];
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}
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else
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{
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disable = 0xffffffff;
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enable = 0x00;
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enable_mask = 0;
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disable_mask = ~0u;
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}
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if (enable & WINED3DCLIPPLANE0) gl_info->gl_ops.gl.p_glEnable(GL_CLIP_PLANE0);
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if (enable & WINED3DCLIPPLANE1) gl_info->gl_ops.gl.p_glEnable(GL_CLIP_PLANE1);
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if (enable & WINED3DCLIPPLANE2) gl_info->gl_ops.gl.p_glEnable(GL_CLIP_PLANE2);
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if (enable & WINED3DCLIPPLANE3) gl_info->gl_ops.gl.p_glEnable(GL_CLIP_PLANE3);
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if (enable & WINED3DCLIPPLANE4) gl_info->gl_ops.gl.p_glEnable(GL_CLIP_PLANE4);
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if (enable & WINED3DCLIPPLANE5) gl_info->gl_ops.gl.p_glEnable(GL_CLIP_PLANE5);
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if (clipplane_count < 32)
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{
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enable_mask &= (1u << clipplane_count) - 1;
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disable_mask &= (1u << clipplane_count) - 1;
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}
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for (i = 0; enable_mask && i < clipplane_count; enable_mask >>= 1, ++i)
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if (enable_mask & 1)
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gl_info->gl_ops.gl.p_glEnable(GL_CLIP_DISTANCE0 + i);
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checkGLcall("clip plane enable");
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if (disable & WINED3DCLIPPLANE0) gl_info->gl_ops.gl.p_glDisable(GL_CLIP_PLANE0);
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if (disable & WINED3DCLIPPLANE1) gl_info->gl_ops.gl.p_glDisable(GL_CLIP_PLANE1);
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if (disable & WINED3DCLIPPLANE2) gl_info->gl_ops.gl.p_glDisable(GL_CLIP_PLANE2);
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if (disable & WINED3DCLIPPLANE3) gl_info->gl_ops.gl.p_glDisable(GL_CLIP_PLANE3);
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if (disable & WINED3DCLIPPLANE4) gl_info->gl_ops.gl.p_glDisable(GL_CLIP_PLANE4);
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if (disable & WINED3DCLIPPLANE5) gl_info->gl_ops.gl.p_glDisable(GL_CLIP_PLANE5);
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for (i = 0; disable_mask && i < clipplane_count; disable_mask >>= 1, ++i)
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if (disable_mask & 1)
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gl_info->gl_ops.gl.p_glDisable(GL_CLIP_DISTANCE0 + i);
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checkGLcall("clip plane disable");
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}
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