d3d9/tests: Test uninitialized texture varyings with transformed vertices.

Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Matteo Bruni 2015-10-09 15:55:40 +02:00 committed by Alexandre Julliard
parent f22760d210
commit 171352b901
1 changed files with 34 additions and 11 deletions

View File

@ -7020,6 +7020,20 @@ static void pretransformed_varying_test(void)
0x0000ffff /* end */
};
/* sample: fails */
static const DWORD texcoord1_code[] =
{
0xffff0300, /* ps_3_0 */
0x0200001f, 0x80010005, 0x900f0000, /* dcl_texcoord1, v0 */
0x02000001, 0x800f0800, 0x90e40000, /* mov oC0, v0 */
0x0000ffff /* end */
};
static const DWORD texcoord1_alpha_code[] =
{
0xffff0300, /* ps_3_0 */
0x0200001f, 0x80010005, 0x900f0000, /* dcl_texcoord1, v0 */
0x02000001, 0x800f0800, 0x90ff0000, /* mov oC0, v0.w */
0x0000ffff /* end */
};
static const struct
{
@ -7027,19 +7041,22 @@ static void pretransformed_varying_test(void)
const DWORD *shader_code;
DWORD color;
BOOL todo;
BOOL broken_warp;
}
tests[] =
{
{"blendweight", blendweight_code, 0x00191919, TRUE },
{"blendindices", blendindices_code, 0x00333333, TRUE },
{"normal", normal_code, 0x004c4c4c, TRUE },
{"texcoord0", texcoord0_code, 0x00808c8c, FALSE},
{"tangent", tangent_code, 0x00999999, TRUE },
{"binormal", binormal_code, 0x00b2b2b2, TRUE },
{"color", color_code, 0x00e6e6e6, FALSE},
{"fog", fog_code, 0x00666666, TRUE },
{"depth", depth_code, 0x00cccccc, TRUE },
{"specular", specular_code, 0x004488ff, FALSE},
{"blendweight", blendweight_code, 0x00191919, TRUE },
{"blendindices", blendindices_code, 0x00333333, TRUE },
{"normal", normal_code, 0x004c4c4c, TRUE },
{"texcoord0", texcoord0_code, 0x00808c8c, FALSE},
{"tangent", tangent_code, 0x00999999, TRUE },
{"binormal", binormal_code, 0x00b2b2b2, TRUE },
{"color", color_code, 0x00e6e6e6, FALSE},
{"fog", fog_code, 0x00666666, TRUE },
{"depth", depth_code, 0x00cccccc, TRUE },
{"specular", specular_code, 0x004488ff, FALSE},
{"texcoord1", texcoord1_code, 0x00000000, FALSE},
{"texcoord1 alpha", texcoord1_alpha_code, 0x00000000, FALSE, TRUE},
};
/* Declare a monster vertex type :-) */
static const D3DVERTEXELEMENT9 decl_elements[] = {
@ -7126,6 +7143,7 @@ static void pretransformed_varying_test(void)
0x224488ff, /* Nothing special */
},
};
D3DADAPTER_IDENTIFIER9 identifier;
IDirect3DVertexDeclaration9 *decl;
IDirect3DDevice9 *device;
IDirect3D9 *d3d;
@ -7135,6 +7153,7 @@ static void pretransformed_varying_test(void)
DWORD color;
HWND window;
HRESULT hr;
BOOL warp;
window = CreateWindowA("static", "d3d9_test", WS_OVERLAPPEDWINDOW | WS_VISIBLE,
0, 0, 640, 480, NULL, NULL, NULL, NULL);
@ -7155,6 +7174,10 @@ static void pretransformed_varying_test(void)
goto done;
}
hr = IDirect3D9_GetAdapterIdentifier(d3d, D3DADAPTER_DEFAULT, 0, &identifier);
ok(SUCCEEDED(hr), "Failed to get adapter identifier, hr %#x.\n", hr);
warp = !strcmp(identifier.Description, "Microsoft Basic Render Driver");
hr = IDirect3DDevice9_CreateVertexDeclaration(device, decl_elements, &decl);
ok(hr == D3D_OK, "IDirect3DDevice9_CreateVertexDeclaration returned %08x\n", hr);
hr = IDirect3DDevice9_SetVertexDeclaration(device, decl);
@ -7190,7 +7213,7 @@ static void pretransformed_varying_test(void)
"Test %s returned color 0x%08x, expected 0x%08x (todo).\n",
tests[i].name, color, tests[i].color);
else
ok(color_match(color, tests[i].color, 1),
ok(color_match(color, tests[i].color, 1) || broken(warp && tests[i].broken_warp),
"Test %s returned color 0x%08x, expected 0x%08x.\n",
tests[i].name, color, tests[i].color);