d3dx9: Fix some spec file discrepancies.
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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2012d7ab6a
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16c03e4797
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@ -26,7 +26,7 @@
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@ stub D3DXConcatenateMeshes(ptr long long ptr ptr ptr ptr ptr)
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@ stub D3DXConcatenateMeshes(ptr long long ptr ptr ptr ptr ptr)
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@ stdcall D3DXConvertMeshSubsetToSingleStrip(ptr long long ptr ptr)
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@ stdcall D3DXConvertMeshSubsetToSingleStrip(ptr long long ptr ptr)
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@ stub D3DXConvertMeshSubsetToStrips(ptr long long ptr ptr ptr ptr)
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@ stub D3DXConvertMeshSubsetToStrips(ptr long long ptr ptr ptr ptr)
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@ stdcall D3DXCpuOptimizations(long) d3dx9_30.D3DXCpuOptimizations
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@ stdcall D3DXCpuOptimizations(long)
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@ stdcall D3DXCreateAnimationController(long long long long ptr)
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@ stdcall D3DXCreateAnimationController(long long long long ptr)
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@ stdcall D3DXCreateBox(ptr float float float ptr ptr)
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@ stdcall D3DXCreateBox(ptr float float float ptr ptr)
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@ stdcall D3DXCreateBuffer(long ptr)
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@ stdcall D3DXCreateBuffer(long ptr)
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@ -26,7 +26,7 @@
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@ stub D3DXConcatenateMeshes(ptr long long ptr ptr ptr ptr ptr)
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@ stub D3DXConcatenateMeshes(ptr long long ptr ptr ptr ptr ptr)
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@ stdcall D3DXConvertMeshSubsetToSingleStrip(ptr long long ptr ptr)
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@ stdcall D3DXConvertMeshSubsetToSingleStrip(ptr long long ptr ptr)
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@ stub D3DXConvertMeshSubsetToStrips(ptr long long ptr ptr ptr ptr)
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@ stub D3DXConvertMeshSubsetToStrips(ptr long long ptr ptr ptr ptr)
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@ stdcall D3DXCpuOptimizations(long) d3dx9_30.D3DXCpuOptimizations
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@ stdcall D3DXCpuOptimizations(long)
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@ stdcall D3DXCreateAnimationController(long long long long ptr)
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@ stdcall D3DXCreateAnimationController(long long long long ptr)
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@ stdcall D3DXCreateBox(ptr float float float ptr ptr)
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@ stdcall D3DXCreateBox(ptr float float float ptr ptr)
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@ stdcall D3DXCreateBuffer(long ptr)
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@ stdcall D3DXCreateBuffer(long ptr)
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@ -30,7 +30,7 @@
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@ stub D3DXConcatenateMeshes(ptr long long ptr ptr ptr ptr ptr)
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@ stub D3DXConcatenateMeshes(ptr long long ptr ptr ptr ptr ptr)
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@ stdcall D3DXConvertMeshSubsetToSingleStrip(ptr long long ptr ptr)
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@ stdcall D3DXConvertMeshSubsetToSingleStrip(ptr long long ptr ptr)
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@ stub D3DXConvertMeshSubsetToStrips(ptr long long ptr ptr ptr ptr)
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@ stub D3DXConvertMeshSubsetToStrips(ptr long long ptr ptr ptr ptr)
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@ stdcall D3DXCpuOptimizations(long) d3dx9_30.D3DXCpuOptimizations
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@ stdcall D3DXCpuOptimizations(long)
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@ stdcall D3DXCreateAnimationController(long long long long ptr)
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@ stdcall D3DXCreateAnimationController(long long long long ptr)
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@ stdcall D3DXCreateBox(ptr float float float ptr ptr)
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@ stdcall D3DXCreateBox(ptr float float float ptr ptr)
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@ stdcall D3DXCreateBuffer(long ptr)
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@ stdcall D3DXCreateBuffer(long ptr)
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@ -30,7 +30,7 @@
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@ stub D3DXConcatenateMeshes(ptr long long ptr ptr ptr ptr ptr)
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@ stub D3DXConcatenateMeshes(ptr long long ptr ptr ptr ptr ptr)
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@ stdcall D3DXConvertMeshSubsetToSingleStrip(ptr long long ptr ptr)
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@ stdcall D3DXConvertMeshSubsetToSingleStrip(ptr long long ptr ptr)
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@ stub D3DXConvertMeshSubsetToStrips(ptr long long ptr ptr ptr ptr)
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@ stub D3DXConvertMeshSubsetToStrips(ptr long long ptr ptr ptr ptr)
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@ stdcall D3DXCpuOptimizations(long) d3dx9_30.D3DXCpuOptimizations
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@ stdcall D3DXCpuOptimizations(long)
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@ stdcall D3DXCreateAnimationController(long long long long ptr)
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@ stdcall D3DXCreateAnimationController(long long long long ptr)
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@ stdcall D3DXCreateBox(ptr float float float ptr ptr)
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@ stdcall D3DXCreateBox(ptr float float float ptr ptr)
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@ stdcall D3DXCreateBuffer(long ptr)
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@ stdcall D3DXCreateBuffer(long ptr)
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@ -30,7 +30,7 @@
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@ stub D3DXConcatenateMeshes(ptr long long ptr ptr ptr ptr ptr)
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@ stub D3DXConcatenateMeshes(ptr long long ptr ptr ptr ptr ptr)
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@ stdcall D3DXConvertMeshSubsetToSingleStrip(ptr long long ptr ptr)
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@ stdcall D3DXConvertMeshSubsetToSingleStrip(ptr long long ptr ptr)
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@ stub D3DXConvertMeshSubsetToStrips(ptr long long ptr ptr ptr ptr)
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@ stub D3DXConvertMeshSubsetToStrips(ptr long long ptr ptr ptr ptr)
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@ stdcall D3DXCpuOptimizations(long) d3dx9_30.D3DXCpuOptimizations
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@ stdcall D3DXCpuOptimizations(long)
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@ stdcall D3DXCreateAnimationController(long long long long ptr)
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@ stdcall D3DXCreateAnimationController(long long long long ptr)
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@ stdcall D3DXCreateBox(ptr float float float ptr ptr)
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@ stdcall D3DXCreateBox(ptr float float float ptr ptr)
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@ stdcall D3DXCreateBuffer(long ptr)
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@ stdcall D3DXCreateBuffer(long ptr)
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@ -30,7 +30,7 @@
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@ stub D3DXConcatenateMeshes(ptr long long ptr ptr ptr ptr ptr)
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@ stub D3DXConcatenateMeshes(ptr long long ptr ptr ptr ptr ptr)
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@ stdcall D3DXConvertMeshSubsetToSingleStrip(ptr long long ptr ptr)
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@ stdcall D3DXConvertMeshSubsetToSingleStrip(ptr long long ptr ptr)
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@ stub D3DXConvertMeshSubsetToStrips(ptr long long ptr ptr ptr ptr)
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@ stub D3DXConvertMeshSubsetToStrips(ptr long long ptr ptr ptr ptr)
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@ stdcall D3DXCpuOptimizations(long) d3dx9_30.D3DXCpuOptimizations
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@ stdcall D3DXCpuOptimizations(long)
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@ stdcall D3DXCreateAnimationController(long long long long ptr)
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@ stdcall D3DXCreateAnimationController(long long long long ptr)
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@ stdcall D3DXCreateBox(ptr float float float ptr ptr)
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@ stdcall D3DXCreateBox(ptr float float float ptr ptr)
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@ stdcall D3DXCreateBuffer(long ptr)
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@ stdcall D3DXCreateBuffer(long ptr)
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