d3dx9: Fix some spec file discrepancies.

Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Alexandre Julliard 2021-01-22 11:47:43 +01:00
parent 2012d7ab6a
commit 16c03e4797
6 changed files with 6 additions and 6 deletions

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@ -26,7 +26,7 @@
@ stub D3DXConcatenateMeshes(ptr long long ptr ptr ptr ptr ptr) @ stub D3DXConcatenateMeshes(ptr long long ptr ptr ptr ptr ptr)
@ stdcall D3DXConvertMeshSubsetToSingleStrip(ptr long long ptr ptr) @ stdcall D3DXConvertMeshSubsetToSingleStrip(ptr long long ptr ptr)
@ stub D3DXConvertMeshSubsetToStrips(ptr long long ptr ptr ptr ptr) @ stub D3DXConvertMeshSubsetToStrips(ptr long long ptr ptr ptr ptr)
@ stdcall D3DXCpuOptimizations(long) d3dx9_30.D3DXCpuOptimizations @ stdcall D3DXCpuOptimizations(long)
@ stdcall D3DXCreateAnimationController(long long long long ptr) @ stdcall D3DXCreateAnimationController(long long long long ptr)
@ stdcall D3DXCreateBox(ptr float float float ptr ptr) @ stdcall D3DXCreateBox(ptr float float float ptr ptr)
@ stdcall D3DXCreateBuffer(long ptr) @ stdcall D3DXCreateBuffer(long ptr)

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@ -26,7 +26,7 @@
@ stub D3DXConcatenateMeshes(ptr long long ptr ptr ptr ptr ptr) @ stub D3DXConcatenateMeshes(ptr long long ptr ptr ptr ptr ptr)
@ stdcall D3DXConvertMeshSubsetToSingleStrip(ptr long long ptr ptr) @ stdcall D3DXConvertMeshSubsetToSingleStrip(ptr long long ptr ptr)
@ stub D3DXConvertMeshSubsetToStrips(ptr long long ptr ptr ptr ptr) @ stub D3DXConvertMeshSubsetToStrips(ptr long long ptr ptr ptr ptr)
@ stdcall D3DXCpuOptimizations(long) d3dx9_30.D3DXCpuOptimizations @ stdcall D3DXCpuOptimizations(long)
@ stdcall D3DXCreateAnimationController(long long long long ptr) @ stdcall D3DXCreateAnimationController(long long long long ptr)
@ stdcall D3DXCreateBox(ptr float float float ptr ptr) @ stdcall D3DXCreateBox(ptr float float float ptr ptr)
@ stdcall D3DXCreateBuffer(long ptr) @ stdcall D3DXCreateBuffer(long ptr)

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@ -30,7 +30,7 @@
@ stub D3DXConcatenateMeshes(ptr long long ptr ptr ptr ptr ptr) @ stub D3DXConcatenateMeshes(ptr long long ptr ptr ptr ptr ptr)
@ stdcall D3DXConvertMeshSubsetToSingleStrip(ptr long long ptr ptr) @ stdcall D3DXConvertMeshSubsetToSingleStrip(ptr long long ptr ptr)
@ stub D3DXConvertMeshSubsetToStrips(ptr long long ptr ptr ptr ptr) @ stub D3DXConvertMeshSubsetToStrips(ptr long long ptr ptr ptr ptr)
@ stdcall D3DXCpuOptimizations(long) d3dx9_30.D3DXCpuOptimizations @ stdcall D3DXCpuOptimizations(long)
@ stdcall D3DXCreateAnimationController(long long long long ptr) @ stdcall D3DXCreateAnimationController(long long long long ptr)
@ stdcall D3DXCreateBox(ptr float float float ptr ptr) @ stdcall D3DXCreateBox(ptr float float float ptr ptr)
@ stdcall D3DXCreateBuffer(long ptr) @ stdcall D3DXCreateBuffer(long ptr)

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@ -30,7 +30,7 @@
@ stub D3DXConcatenateMeshes(ptr long long ptr ptr ptr ptr ptr) @ stub D3DXConcatenateMeshes(ptr long long ptr ptr ptr ptr ptr)
@ stdcall D3DXConvertMeshSubsetToSingleStrip(ptr long long ptr ptr) @ stdcall D3DXConvertMeshSubsetToSingleStrip(ptr long long ptr ptr)
@ stub D3DXConvertMeshSubsetToStrips(ptr long long ptr ptr ptr ptr) @ stub D3DXConvertMeshSubsetToStrips(ptr long long ptr ptr ptr ptr)
@ stdcall D3DXCpuOptimizations(long) d3dx9_30.D3DXCpuOptimizations @ stdcall D3DXCpuOptimizations(long)
@ stdcall D3DXCreateAnimationController(long long long long ptr) @ stdcall D3DXCreateAnimationController(long long long long ptr)
@ stdcall D3DXCreateBox(ptr float float float ptr ptr) @ stdcall D3DXCreateBox(ptr float float float ptr ptr)
@ stdcall D3DXCreateBuffer(long ptr) @ stdcall D3DXCreateBuffer(long ptr)

View File

@ -30,7 +30,7 @@
@ stub D3DXConcatenateMeshes(ptr long long ptr ptr ptr ptr ptr) @ stub D3DXConcatenateMeshes(ptr long long ptr ptr ptr ptr ptr)
@ stdcall D3DXConvertMeshSubsetToSingleStrip(ptr long long ptr ptr) @ stdcall D3DXConvertMeshSubsetToSingleStrip(ptr long long ptr ptr)
@ stub D3DXConvertMeshSubsetToStrips(ptr long long ptr ptr ptr ptr) @ stub D3DXConvertMeshSubsetToStrips(ptr long long ptr ptr ptr ptr)
@ stdcall D3DXCpuOptimizations(long) d3dx9_30.D3DXCpuOptimizations @ stdcall D3DXCpuOptimizations(long)
@ stdcall D3DXCreateAnimationController(long long long long ptr) @ stdcall D3DXCreateAnimationController(long long long long ptr)
@ stdcall D3DXCreateBox(ptr float float float ptr ptr) @ stdcall D3DXCreateBox(ptr float float float ptr ptr)
@ stdcall D3DXCreateBuffer(long ptr) @ stdcall D3DXCreateBuffer(long ptr)

View File

@ -30,7 +30,7 @@
@ stub D3DXConcatenateMeshes(ptr long long ptr ptr ptr ptr ptr) @ stub D3DXConcatenateMeshes(ptr long long ptr ptr ptr ptr ptr)
@ stdcall D3DXConvertMeshSubsetToSingleStrip(ptr long long ptr ptr) @ stdcall D3DXConvertMeshSubsetToSingleStrip(ptr long long ptr ptr)
@ stub D3DXConvertMeshSubsetToStrips(ptr long long ptr ptr ptr ptr) @ stub D3DXConvertMeshSubsetToStrips(ptr long long ptr ptr ptr ptr)
@ stdcall D3DXCpuOptimizations(long) d3dx9_30.D3DXCpuOptimizations @ stdcall D3DXCpuOptimizations(long)
@ stdcall D3DXCreateAnimationController(long long long long ptr) @ stdcall D3DXCreateAnimationController(long long long long ptr)
@ stdcall D3DXCreateBox(ptr float float float ptr ptr) @ stdcall D3DXCreateBox(ptr float float float ptr ptr)
@ stdcall D3DXCreateBuffer(long ptr) @ stdcall D3DXCreateBuffer(long ptr)