server: Add access mapping for IO completion objects.
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d4e57b1598
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16b7a7f707
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@ -53,8 +53,9 @@ struct completion
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static void completion_dump( struct object*, int );
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static struct object_type *completion_get_type( struct object *obj );
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static int completion_signaled( struct object *obj, struct thread *thread );
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static unsigned int completion_map_access( struct object *obj, unsigned int access );
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static void completion_destroy( struct object * );
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static int completion_signaled( struct object *obj, struct thread *thread );
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static const struct object_ops completion_ops =
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{
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@ -67,7 +68,7 @@ static const struct object_ops completion_ops =
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no_satisfied, /* satisfied */
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no_signal, /* signal */
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no_get_fd, /* get_fd */
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no_map_access, /* map_access */
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completion_map_access, /* map_access */
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default_get_sd, /* get_sd */
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default_set_sd, /* set_sd */
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no_lookup_name, /* lookup_name */
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@ -120,6 +121,15 @@ static int completion_signaled( struct object *obj, struct thread *thread )
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return !list_empty( &completion->queue );
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}
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static unsigned int completion_map_access( struct object *obj, unsigned int access )
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{
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if (access & GENERIC_READ) access |= STANDARD_RIGHTS_READ | SYNCHRONIZE | IO_COMPLETION_QUERY_STATE;
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if (access & GENERIC_WRITE) access |= STANDARD_RIGHTS_WRITE;
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if (access & GENERIC_EXECUTE) access |= STANDARD_RIGHTS_EXECUTE;
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if (access & GENERIC_ALL) access |= STANDARD_RIGHTS_ALL | IO_COMPLETION_ALL_ACCESS;
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return access & ~(GENERIC_READ | GENERIC_WRITE | GENERIC_EXECUTE | GENERIC_ALL);
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}
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static struct completion *create_completion( struct directory *root, const struct unicode_str *name, unsigned int attr, unsigned int concurrent )
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{
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struct completion *completion;
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