d3d11: Use %#x for tracing the feature level in layer_set_feature_level().
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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@ -106,7 +106,7 @@ static void WINAPI layer_set_feature_level(enum dxgi_device_layer_id id, void *d
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{
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struct d3d_device *d3d_device = device;
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struct d3d_device *d3d_device = device;
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TRACE("id %#x, device %p, feature_level %u.\n", id, device, feature_level);
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TRACE("id %#x, device %p, feature_level %#x.\n", id, device, feature_level);
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if (id != DXGI_DEVICE_LAYER_D3D10_DEVICE)
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if (id != DXGI_DEVICE_LAYER_D3D10_DEVICE)
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{
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{
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