dpvoice: Use debugstr_guid() to trace GUIDs.
Signed-off-by: Michael Stefaniuc <mstefani@redhat.de> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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@ -286,7 +286,8 @@ static HRESULT WINAPI dpvtest_CheckAudioSetup(IDirectPlayVoiceTest *iface, const
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HWND hwndParent, DWORD dwFlags)
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HWND hwndParent, DWORD dwFlags)
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{
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{
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IDirectPlayVoiceTestImpl *This = impl_from_IDirectPlayVoiceTest(iface);
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IDirectPlayVoiceTestImpl *This = impl_from_IDirectPlayVoiceTest(iface);
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FIXME("%p %p %p %p %d\n", This, pguidPlaybackDevice, pguidCaptureDevice, hwndParent, dwFlags);
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FIXME("%p %s %s %p %d\n", This, debugstr_guid(pguidPlaybackDevice),
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debugstr_guid(pguidCaptureDevice), hwndParent, dwFlags);
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return E_NOTIMPL;
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return E_NOTIMPL;
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}
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}
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@ -102,7 +102,7 @@ static IClassFactoryImpl DPVOICE_CFS[] =
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HRESULT WINAPI DirectPlayVoiceCreate(LPCGUID pIID, void **ppvInterface)
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HRESULT WINAPI DirectPlayVoiceCreate(LPCGUID pIID, void **ppvInterface)
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{
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{
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FIXME("(%p, %p) stub\n", pIID, ppvInterface);
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FIXME("(%s, %p) stub\n", debugstr_guid(pIID), ppvInterface);
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return E_NOTIMPL;
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return E_NOTIMPL;
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}
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}
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