d3dcompiler: Implement D3DGetOutputSignatureBlob().
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5946201d19
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164dcc7973
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@ -129,6 +129,10 @@ static BOOL check_blob_part(DWORD tag, D3D_BLOB_PART part)
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if (tag == TAG_ISGN) add = TRUE;
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break;
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case D3D_BLOB_OUTPUT_SIGNATURE_BLOB:
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if (tag == TAG_OSGN) add = TRUE;
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break;
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default:
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FIXME("Unhandled D3D_BLOB_PART %s.\n", debug_d3dcompiler_d3d_blob_part(part));
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break;
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@ -195,6 +199,7 @@ HRESULT d3dcompiler_get_blob_part(const void *data, SIZE_T data_size, D3D_BLOB_P
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switch(part)
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{
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case D3D_BLOB_INPUT_SIGNATURE_BLOB:
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case D3D_BLOB_OUTPUT_SIGNATURE_BLOB:
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if (count != 1) count = 0;
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break;
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@ -10,7 +10,7 @@
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@ stub D3DGetDebugInfo
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@ stub D3DGetInputAndOutputSignatureBlob
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@ stdcall D3DGetInputSignatureBlob(ptr long ptr)
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@ stub D3DGetOutputSignatureBlob
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@ stdcall D3DGetOutputSignatureBlob(ptr long ptr)
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@ stdcall D3DPreprocess(ptr long str ptr ptr ptr ptr)
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@ stub D3DReflect
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@ stub D3DReturnFailure1
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@ -95,3 +95,10 @@ HRESULT WINAPI D3DGetInputSignatureBlob(const void *data, SIZE_T data_size, ID3D
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return d3dcompiler_get_blob_part(data, data_size, D3D_BLOB_INPUT_SIGNATURE_BLOB, 0, blob);
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}
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HRESULT WINAPI D3DGetOutputSignatureBlob(const void *data, SIZE_T data_size, ID3DBlob **blob)
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{
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TRACE("data %p, data_size %lu, blob %p\n", data, data_size, blob);
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return d3dcompiler_get_blob_part(data, data_size, D3D_BLOB_OUTPUT_SIGNATURE_BLOB, 0, blob);
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}
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@ -582,6 +582,7 @@ void SlDeleteShader(struct bwriter_shader *shader);
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((DWORD)(ch2) << 16) | ((DWORD)(ch3) << 24 ))
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#define TAG_DXBC MAKE_TAG('D', 'X', 'B', 'C')
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#define TAG_ISGN MAKE_TAG('I', 'S', 'G', 'N')
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#define TAG_OSGN MAKE_TAG('O', 'S', 'G', 'N')
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struct dxbc_section
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{
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@ -63,6 +63,7 @@ typedef enum D3D_BLOB_PART
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HRESULT WINAPI D3DGetBlobPart(const void *data, SIZE_T data_size, D3D_BLOB_PART part, UINT flags, ID3DBlob **blob);
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HRESULT WINAPI D3DGetInputSignatureBlob(const void *data, SIZE_T data_size, ID3DBlob **blob);
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HRESULT WINAPI D3DGetOutputSignatureBlob(const void *data, SIZE_T data_size, ID3DBlob **blob);
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HRESULT WINAPI D3DCreateBlob(SIZE_T data_size, ID3DBlob **blob);
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