winecoreaudio: Don't CFAllocate buffer for port message.

This commit is contained in:
Ken Thomases 2006-05-24 05:45:14 -05:00 committed by Alexandre Julliard
parent fb5a073e46
commit 1612ce8659
1 changed files with 3 additions and 11 deletions

View File

@ -301,31 +301,23 @@ static DWORD WINAPI messageThread(LPVOID p)
static DWORD wodSendDriverCallbackMessage(WINE_WAVEOUT* wwo, WORD wMsg, DWORD dwParam1, DWORD dwParam2)
{
CFDataRef data;
UInt32 *buffer;
UInt32 buffer[4];
SInt32 ret;
CFMessagePortRef messagePort;
messagePort = CFMessagePortCreateRemote(kCFAllocatorDefault, MessageThreadPortName);
buffer = CFAllocatorAllocate(NULL, sizeof(UInt32) * 4, 0);
if (!buffer)
return 0;
buffer[0] = (UInt32) wwo->woID;
buffer[1] = (UInt32) wMsg;
buffer[2] = (UInt32) dwParam1;
buffer[3] = (UInt32) dwParam2;
data = CFDataCreate(kCFAllocatorDefault, (UInt8 *)buffer, sizeof(UInt32) * 4);
data = CFDataCreate(kCFAllocatorDefault, (UInt8 *)buffer, sizeof(buffer));
if (!data)
{
CFAllocatorDeallocate(NULL, buffer);
return 0;
}
ret = CFMessagePortSendRequest(messagePort, kWaveOutCallbackMessage, data, 0.0, 0.0, NULL, NULL);
CFRelease(data);
CFAllocatorDeallocate(NULL, buffer);
CFRelease(messagePort);
return (ret == kCFMessagePortSuccess)?1:0;