d3dx9/tests: Make the pixels array static.
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
parent
eadc7b3128
commit
15dd8e2b98
|
@ -1403,7 +1403,7 @@ static void test_D3DXSaveSurfaceToFileInMemory(IDirect3DDevice9 *device)
|
|||
|
||||
static void test_D3DXSaveSurfaceToFile(IDirect3DDevice9 *device)
|
||||
{
|
||||
const BYTE pixels[] =
|
||||
static const BYTE pixels[] =
|
||||
{0xff, 0x00, 0x00, 0x00, 0xff, 0x00,
|
||||
0x00, 0x00, 0xff, 0x00, 0x00, 0xff,};
|
||||
DWORD pitch = sizeof(pixels) / 2;
|
||||
|
|
Loading…
Reference in New Issue