dxgi: Add a separate function for device initialization.
This commit is contained in:
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ccbcf8f291
commit
15b6bc6135
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@ -312,7 +312,7 @@ static HRESULT STDMETHODCALLTYPE dxgi_device_create_swapchain(IWineDXGIDevice *i
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return S_OK;
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return S_OK;
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}
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}
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const struct IWineDXGIDeviceVtbl dxgi_device_vtbl =
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static const struct IWineDXGIDeviceVtbl dxgi_device_vtbl =
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{
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{
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/* IUnknown methods */
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/* IUnknown methods */
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dxgi_device_QueryInterface,
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dxgi_device_QueryInterface,
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@ -334,3 +334,80 @@ const struct IWineDXGIDeviceVtbl dxgi_device_vtbl =
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dxgi_device_create_surface,
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dxgi_device_create_surface,
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dxgi_device_create_swapchain,
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dxgi_device_create_swapchain,
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};
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};
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HRESULT dxgi_device_init(struct dxgi_device *device, struct dxgi_device_layer *layer,
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IDXGIFactory *factory, IDXGIAdapter *adapter)
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{
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IWineD3DDeviceParent *wined3d_device_parent;
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IWineDXGIAdapter *wine_adapter;
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UINT adapter_ordinal;
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IWineD3D *wined3d;
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void *layer_base;
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HRESULT hr;
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device->vtbl = &dxgi_device_vtbl;
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device->refcount = 1;
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layer_base = device + 1;
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hr = layer->create(layer->id, &layer_base, 0,
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device, &IID_IUnknown, (void **)&device->child_layer);
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if (FAILED(hr))
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{
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WARN("Failed to create device, returning %#x.\n", hr);
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goto fail;
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}
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hr = IDXGIFactory_QueryInterface(factory, &IID_IWineDXGIFactory, (void **)&device->factory);
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if (FAILED(hr))
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{
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WARN("This is not the factory we're looking for, returning %#x.\n", hr);
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goto fail;
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}
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wined3d = IWineDXGIFactory_get_wined3d(device->factory);
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hr = IDXGIAdapter_QueryInterface(adapter, &IID_IWineDXGIAdapter, (void **)&wine_adapter);
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if (FAILED(hr))
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{
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WARN("This is not the adapter we're looking for, returning %#x.\n", hr);
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EnterCriticalSection(&dxgi_cs);
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IWineD3D_Release(wined3d);
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LeaveCriticalSection(&dxgi_cs);
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goto fail;
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}
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adapter_ordinal = IWineDXGIAdapter_get_ordinal(wine_adapter);
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IWineDXGIAdapter_Release(wine_adapter);
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hr = IUnknown_QueryInterface((IUnknown *)device, &IID_IWineD3DDeviceParent, (void **)&wined3d_device_parent);
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if (FAILED(hr))
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{
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ERR("DXGI device should implement IWineD3DDeviceParent.\n");
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goto fail;
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}
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FIXME("Ignoring adapter type.\n");
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EnterCriticalSection(&dxgi_cs);
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hr = IWineD3D_CreateDevice(wined3d, adapter_ordinal, WINED3DDEVTYPE_HAL, NULL, 0,
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(IUnknown *)device, wined3d_device_parent, &device->wined3d_device);
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IWineD3DDeviceParent_Release(wined3d_device_parent);
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IWineD3D_Release(wined3d);
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LeaveCriticalSection(&dxgi_cs);
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if (FAILED(hr))
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{
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WARN("Failed to create a wined3d device, returning %#x.\n", hr);
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goto fail;
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}
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return S_OK;
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fail:
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if (device->wined3d_device)
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{
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EnterCriticalSection(&dxgi_cs);
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IWineD3DDevice_Release(device->wined3d_device);
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LeaveCriticalSection(&dxgi_cs);
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}
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if (device->factory) IWineDXGIFactory_Release(device->factory);
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if (device->child_layer) IUnknown_Release(device->child_layer);
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return hr;
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}
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@ -226,14 +226,9 @@ static HRESULT register_d3d10core_layers(HMODULE d3d10core)
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HRESULT WINAPI DXGID3D10CreateDevice(HMODULE d3d10core, IDXGIFactory *factory, IDXGIAdapter *adapter,
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HRESULT WINAPI DXGID3D10CreateDevice(HMODULE d3d10core, IDXGIFactory *factory, IDXGIAdapter *adapter,
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UINT flags, DWORD unknown0, void **device)
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UINT flags, DWORD unknown0, void **device)
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{
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{
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IWineD3DDeviceParent *wined3d_device_parent;
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struct layer_get_size_args get_size_args;
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struct layer_get_size_args get_size_args;
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struct dxgi_device *dxgi_device;
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struct dxgi_device *dxgi_device;
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struct dxgi_device_layer d3d10_layer;
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struct dxgi_device_layer d3d10_layer;
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IWineDXGIAdapter *wine_adapter;
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UINT adapter_ordinal;
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IWineD3D *wined3d;
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void *layer_base;
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UINT device_size;
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UINT device_size;
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DWORD count;
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DWORD count;
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HRESULT hr;
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HRESULT hr;
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@ -282,75 +277,19 @@ HRESULT WINAPI DXGID3D10CreateDevice(HMODULE d3d10core, IDXGIFactory *factory, I
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return E_OUTOFMEMORY;
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return E_OUTOFMEMORY;
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}
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}
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dxgi_device->vtbl = &dxgi_device_vtbl;
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hr = dxgi_device_init(dxgi_device, &d3d10_layer, factory, adapter);
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dxgi_device->refcount = 1;
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layer_base = dxgi_device + 1;
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hr = d3d10_layer.create(d3d10_layer.id, &layer_base, 0,
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dxgi_device, &IID_IUnknown, (void **)&dxgi_device->child_layer);
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if (FAILED(hr))
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if (FAILED(hr))
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{
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{
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WARN("Failed to create device, returning %#x\n", hr);
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WARN("Failed to initialize device, hr %#x.\n", hr);
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goto fail;
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}
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hr = IDXGIFactory_QueryInterface(factory, &IID_IWineDXGIFactory, (void **)&dxgi_device->factory);
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if (FAILED(hr))
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{
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WARN("This is not the factory we're looking for, returning %#x\n", hr);
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goto fail;
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}
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wined3d = IWineDXGIFactory_get_wined3d(dxgi_device->factory);
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hr = IDXGIAdapter_QueryInterface(adapter, &IID_IWineDXGIAdapter, (void **)&wine_adapter);
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if (FAILED(hr))
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{
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WARN("This is not the adapter we're looking for, returning %#x\n", hr);
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EnterCriticalSection(&dxgi_cs);
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IWineD3D_Release(wined3d);
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LeaveCriticalSection(&dxgi_cs);
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goto fail;
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}
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adapter_ordinal = IWineDXGIAdapter_get_ordinal(wine_adapter);
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IWineDXGIAdapter_Release(wine_adapter);
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hr = IUnknown_QueryInterface((IUnknown *)dxgi_device, &IID_IWineD3DDeviceParent, (void **)&wined3d_device_parent);
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if (FAILED(hr))
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{
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ERR("DXGI device should implement IWineD3DDeviceParent\n");
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goto fail;
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}
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FIXME("Ignoring adapter type\n");
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EnterCriticalSection(&dxgi_cs);
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hr = IWineD3D_CreateDevice(wined3d, adapter_ordinal, WINED3DDEVTYPE_HAL, NULL, 0,
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(IUnknown *)dxgi_device, wined3d_device_parent, &dxgi_device->wined3d_device);
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IWineD3DDeviceParent_Release(wined3d_device_parent);
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IWineD3D_Release(wined3d);
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LeaveCriticalSection(&dxgi_cs);
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if (FAILED(hr))
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{
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WARN("Failed to create a WineD3D device, returning %#x\n", hr);
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goto fail;
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}
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*device = dxgi_device;
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return hr;
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fail:
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if (dxgi_device->wined3d_device)
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{
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EnterCriticalSection(&dxgi_cs);
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IWineD3DDevice_Release(dxgi_device->wined3d_device);
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LeaveCriticalSection(&dxgi_cs);
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}
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if (dxgi_device->factory) IWineDXGIFactory_Release(dxgi_device->factory);
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if (dxgi_device->child_layer) IUnknown_Release(dxgi_device->child_layer);
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HeapFree(GetProcessHeap(), 0, dxgi_device);
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HeapFree(GetProcessHeap(), 0, dxgi_device);
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*device = NULL;
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*device = NULL;
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return hr;
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return hr;
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}
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TRACE("Created device %p.\n", dxgi_device);
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*device = dxgi_device;
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return S_OK;
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}
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}
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HRESULT WINAPI DXGID3D10RegisterLayers(const struct dxgi_device_layer *layers, UINT layer_count)
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HRESULT WINAPI DXGID3D10RegisterLayers(const struct dxgi_device_layer *layers, UINT layer_count)
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@ -36,6 +36,38 @@
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extern CRITICAL_SECTION dxgi_cs DECLSPEC_HIDDEN;
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extern CRITICAL_SECTION dxgi_cs DECLSPEC_HIDDEN;
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/* Layered device */
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enum dxgi_device_layer_id
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{
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DXGI_DEVICE_LAYER_DEBUG1 = 0x8,
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DXGI_DEVICE_LAYER_THREAD_SAFE = 0x10,
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DXGI_DEVICE_LAYER_DEBUG2 = 0x20,
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DXGI_DEVICE_LAYER_SWITCH_TO_REF = 0x30,
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DXGI_DEVICE_LAYER_D3D10_DEVICE = 0xffffffff,
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};
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struct layer_get_size_args
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{
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DWORD unknown0;
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DWORD unknown1;
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DWORD *unknown2;
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DWORD *unknown3;
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IDXGIAdapter *adapter;
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WORD interface_major;
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WORD interface_minor;
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WORD version_build;
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WORD version_revision;
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};
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struct dxgi_device_layer
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{
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enum dxgi_device_layer_id id;
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HRESULT (WINAPI *init)(enum dxgi_device_layer_id id, DWORD *count, DWORD *values);
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UINT (WINAPI *get_size)(enum dxgi_device_layer_id id, struct layer_get_size_args *args, DWORD unknown0);
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HRESULT (WINAPI *create)(enum dxgi_device_layer_id id, void **layer_base, DWORD unknown0,
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void *device_object, REFIID riid, void **device_layer);
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};
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/* TRACE helper functions */
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/* TRACE helper functions */
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const char *debug_dxgi_format(DXGI_FORMAT format) DECLSPEC_HIDDEN;
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const char *debug_dxgi_format(DXGI_FORMAT format) DECLSPEC_HIDDEN;
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@ -53,7 +85,6 @@ struct dxgi_factory
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};
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};
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/* IDXGIDevice */
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/* IDXGIDevice */
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extern const struct IWineDXGIDeviceVtbl dxgi_device_vtbl DECLSPEC_HIDDEN;
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struct dxgi_device
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struct dxgi_device
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{
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{
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const struct IWineDXGIDeviceVtbl *vtbl;
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const struct IWineDXGIDeviceVtbl *vtbl;
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@ -63,6 +94,9 @@ struct dxgi_device
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IWineDXGIFactory *factory;
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IWineDXGIFactory *factory;
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};
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};
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HRESULT dxgi_device_init(struct dxgi_device *device, struct dxgi_device_layer *layer,
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IDXGIFactory *factory, IDXGIAdapter *adapter) DECLSPEC_HIDDEN;
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/* IDXGIOutput */
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/* IDXGIOutput */
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struct dxgi_output
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struct dxgi_output
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{
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{
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@ -104,36 +138,4 @@ struct dxgi_surface
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LONG refcount;
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LONG refcount;
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};
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};
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/* Layered device */
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enum dxgi_device_layer_id
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{
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DXGI_DEVICE_LAYER_DEBUG1 = 0x8,
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DXGI_DEVICE_LAYER_THREAD_SAFE = 0x10,
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DXGI_DEVICE_LAYER_DEBUG2 = 0x20,
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DXGI_DEVICE_LAYER_SWITCH_TO_REF = 0x30,
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DXGI_DEVICE_LAYER_D3D10_DEVICE = 0xffffffff,
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};
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struct layer_get_size_args
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{
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DWORD unknown0;
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DWORD unknown1;
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DWORD *unknown2;
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DWORD *unknown3;
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IDXGIAdapter *adapter;
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WORD interface_major;
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WORD interface_minor;
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WORD version_build;
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WORD version_revision;
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};
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struct dxgi_device_layer
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{
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enum dxgi_device_layer_id id;
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HRESULT (WINAPI *init)(enum dxgi_device_layer_id id, DWORD *count, DWORD *values);
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UINT (WINAPI *get_size)(enum dxgi_device_layer_id id, struct layer_get_size_args *args, DWORD unknown0);
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HRESULT (WINAPI *create)(enum dxgi_device_layer_id id, void **layer_base, DWORD unknown0,
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void *device_object, REFIID riid, void **device_layer);
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};
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#endif /* __WINE_DXGI_PRIVATE_H */
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#endif /* __WINE_DXGI_PRIVATE_H */
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