wined3d: Add a minimal implementation of shader_sm4_read_opcode().

This commit is contained in:
Henri Verbeet 2009-05-05 09:38:03 +02:00 committed by Alexandre Julliard
parent 868f5bfc7c
commit 15a2a5eea6
1 changed files with 17 additions and 2 deletions

View File

@ -23,6 +23,11 @@
WINE_DEFAULT_DEBUG_CHANNEL(d3d_shader);
#define WINED3D_SM4_INSTRUCTION_LENGTH_SHIFT 24
#define WINED3D_SM4_INSTRUCTION_LENGTH_MASK (0xf << WINED3D_SM4_INSTRUCTION_LENGTH_SHIFT)
#define WINED3D_SM4_OPCODE_MASK 0xff
static void shader_sm4_read_header(const DWORD **ptr, DWORD *shader_version)
{
TRACE("version: 0x%08x\n", **ptr);
@ -34,8 +39,18 @@ static void shader_sm4_read_header(const DWORD **ptr, DWORD *shader_version)
static void shader_sm4_read_opcode(const DWORD **ptr, struct wined3d_shader_instruction *ins,
UINT *param_size, const SHADER_OPCODE *opcode_table, DWORD shader_version)
{
FIXME("ptr %p, ins %p, param_size %p, opcode_table %p, shader_version %#x stub!\n",
ptr, ins, param_size, opcode_table, shader_version);
DWORD token = *(*ptr)++;
DWORD opcode = token & WINED3D_SM4_OPCODE_MASK;
FIXME("Unrecognized opcode %#x, token 0x%08x\n", opcode, token);
ins->handler_idx = WINED3DSIH_TABLE_SIZE;
ins->flags = 0;
ins->coissue = 0;
ins->predicate = 0;
ins->dst_count = 0;
ins->src_count = 0;
*param_size = ((token & WINED3D_SM4_INSTRUCTION_LENGTH_MASK) >> WINED3D_SM4_INSTRUCTION_LENGTH_SHIFT) - 1;
}
static void shader_sm4_read_src_param(const DWORD **ptr, struct wined3d_shader_src_param *src_param,