diff --git a/dlls/wined3d/utils.c b/dlls/wined3d/utils.c index 8a7075d84e7..eb2cbfac1a1 100644 --- a/dlls/wined3d/utils.c +++ b/dlls/wined3d/utils.c @@ -2311,6 +2311,11 @@ static void apply_format_fixups(struct wined3d_adapter *adapter, struct wined3d_ gl_info->formats[idx].flags[WINED3D_GL_RES_TYPE_TEX_3D] &= ~WINED3DFMT_FLAG_TEXTURE; idx = getFmtIdx(WINED3DFMT_DXT5); gl_info->formats[idx].flags[WINED3D_GL_RES_TYPE_TEX_3D] &= ~WINED3DFMT_FLAG_TEXTURE; + /* Similarly with ATI1N / ATI2N and GL_ARB_texture_compression_rgtc. */ + idx = getFmtIdx(WINED3DFMT_ATI1N); + gl_info->formats[idx].flags[WINED3D_GL_RES_TYPE_TEX_3D] &= ~WINED3DFMT_FLAG_TEXTURE; + idx = getFmtIdx(WINED3DFMT_ATI2N); + gl_info->formats[idx].flags[WINED3D_GL_RES_TYPE_TEX_3D] &= ~WINED3DFMT_FLAG_TEXTURE; } static BOOL init_format_vertex_info(struct wined3d_gl_info *gl_info)