comdlg32: Modernize the look of the luminance bar in the colour dialog.
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@ -463,7 +463,7 @@ void CC_PaintTriangle( HWND hDlg, int y)
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{
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HDC hDC;
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long temp;
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int w = LOWORD(GetDialogBaseUnits());
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int w = LOWORD(GetDialogBaseUnits()) / 2;
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POINT points[3];
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int height;
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int oben;
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@ -484,6 +484,7 @@ void CC_PaintTriangle( HWND hDlg, int y)
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oben = points[0].y; /* | \ | */
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/* | \| */
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temp = (long)height * (long)y;
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points[0].x += 1;
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points[0].y = oben + height - temp / (long)MAXVERT;
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points[1].y = points[0].y + w;
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points[2].y = points[0].y - w;
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@ -496,7 +497,11 @@ void CC_PaintTriangle( HWND hDlg, int y)
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lpp->old3angle.right = points[1].x + 1;
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lpp->old3angle.top = points[2].y - 1;
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lpp->old3angle.bottom= points[1].y + 1;
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hbr = SelectObject(hDC, GetStockObject(BLACK_BRUSH));
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Polygon(hDC, points, 3);
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SelectObject(hDC, hbr);
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ReleaseDC(hDlg, hDC);
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}
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}
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@ -647,7 +652,7 @@ static void CC_PaintLumBar( HWND hDlg, int hue, int sat )
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rect.bottom = rect.top;
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}
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GetClientRect(hwnd, &rect);
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FrameRect(hDC, &rect, GetStockObject(BLACK_BRUSH) );
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DrawEdge(hDC, &rect, BDR_SUNKENOUTER, BF_RECT);
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ReleaseDC(hwnd, hDC);
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}
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}
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