d3dcompiler_43: Initialize a variable (Coverity).
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@ -1203,7 +1203,7 @@ static HRESULT d3dcompiler_parse_type(struct d3dcompiler_shader_reflection_type
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DWORD temp;
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D3D11_SHADER_TYPE_DESC *desc;
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unsigned int i;
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struct d3dcompiler_shader_reflection_type_member *members;
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struct d3dcompiler_shader_reflection_type_member *members = NULL;
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HRESULT hr;
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DWORD member_offset;
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