dinput: Set the amount of POVs in the caps.
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@ -973,7 +973,7 @@ static HRESULT WINAPI JoystickAImpl_GetCapabilities(
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LPDIDEVCAPS lpDIDevCaps)
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{
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JoystickImpl *This = (JoystickImpl *)iface;
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int i,axes,buttons;
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int i,axes,buttons,povs;
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TRACE("%p->(%p)\n",iface,lpDIDevCaps);
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@ -997,12 +997,19 @@ static HRESULT WINAPI JoystickAImpl_GetCapabilities(
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for (i=0;i<ABS_MAX;i++) if (test_bit(This->joydev->absbits,i)) axes++;
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buttons=0;
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for (i=0;i<KEY_MAX;i++) if (test_bit(This->joydev->keybits,i)) buttons++;
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povs=0;
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for (i=0; i<4; i++) {
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if (test_bit(This->joydev->absbits,ABS_HAT0X+(i<<1)) && test_bit(This->joydev->absbits,ABS_HAT0Y+(i<<1))) {
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povs ++;
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}
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}
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if (This->has_ff)
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lpDIDevCaps->dwFlags |= DIDC_FORCEFEEDBACK;
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lpDIDevCaps->dwAxes = axes;
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lpDIDevCaps->dwButtons = buttons;
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lpDIDevCaps->dwPOVs = povs;
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return DI_OK;
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}
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