wined3d: Fix memory leak in wined3d_swapchain_state_create() (Coverity).
Signed-off-by: Józef Kucia <jkucia@codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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@ -1624,7 +1624,10 @@ HRESULT CDECL wined3d_swapchain_state_create(const struct wined3d_swapchain_desc
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return E_OUTOFMEMORY;
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return E_OUTOFMEMORY;
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if (FAILED(hr = wined3d_swapchain_state_init(s, desc, window, wined3d, adapter_idx)))
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if (FAILED(hr = wined3d_swapchain_state_init(s, desc, window, wined3d, adapter_idx)))
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{
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heap_free(s);
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return hr;
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return hr;
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}
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*state = s;
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*state = s;
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