diff --git a/dlls/wined3d/surface.c b/dlls/wined3d/surface.c index 8ba63fd13fa..efdea87d5c0 100644 --- a/dlls/wined3d/surface.c +++ b/dlls/wined3d/surface.c @@ -4226,7 +4226,8 @@ HRESULT wined3d_surface_blt(struct wined3d_surface *dst_surface, const RECT *dst if (!wined3d_resource_is_offscreen(&dst_texture->resource)) { struct wined3d_context *context = context_acquire(device, dst_surface); - surface_load_location(dst_surface, context, dst_texture->resource.draw_binding); + wined3d_texture_load_location(dst_texture, dst_sub_resource_idx, + context, dst_texture->resource.draw_binding); context_release(context); } return WINED3D_OK;