wined3d: Don't use device palettes in GetDC.
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@ -1359,6 +1359,14 @@ HRESULT WINAPI IWineD3DSurfaceImpl_GetDC(IWineD3DSurface *iface, HDC *pHDC) {
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if (This->Flags & SFLAG_LOCKED)
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return WINED3DERR_INVALIDCALL;
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/* According to Direct3D9 docs, only these formats are supported */
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if (((IWineD3DImpl *)This->resource.wineD3DDevice->wineD3D)->dxVersion > 7) {
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if (This->resource.format != WINED3DFMT_R5G6B5 &&
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This->resource.format != WINED3DFMT_X1R5G5B5 &&
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This->resource.format != WINED3DFMT_R8G8B8 &&
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This->resource.format != WINED3DFMT_X8R8G8B8) return WINED3DERR_INVALIDCALL;
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}
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memset(&lock, 0, sizeof(lock)); /* To be sure */
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/* Create a DIB section if there isn't a hdc yet */
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@ -1392,29 +1400,28 @@ HRESULT WINAPI IWineD3DSurfaceImpl_GetDC(IWineD3DSurface *iface, HDC *pHDC) {
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if(This->resource.format == WINED3DFMT_P8 ||
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This->resource.format == WINED3DFMT_A8P8) {
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/* GetDC on palettized formats is unsupported in D3D9, and the method is missing in
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D3D8, so this should only be used for DX <=7 surfaces (with non-device palettes) */
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unsigned int n;
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PALETTEENTRY *pal = NULL;
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if(This->palette) {
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PALETTEENTRY ent[256];
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GetPaletteEntries(This->palette->hpal, 0, 256, ent);
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for (n=0; n<256; n++) {
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col[n].rgbRed = ent[n].peRed;
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col[n].rgbGreen = ent[n].peGreen;
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col[n].rgbBlue = ent[n].peBlue;
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col[n].rgbReserved = 0;
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}
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pal = This->palette->palents;
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} else {
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IWineD3DDeviceImpl *device = This->resource.wineD3DDevice;
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IWineD3DSurfaceImpl *dds_primary = (IWineD3DSurfaceImpl *)This->resource.wineD3DDevice->ddraw_primary;
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if (dds_primary && dds_primary->palette)
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pal = dds_primary->palette->palents;
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}
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if (pal) {
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for (n=0; n<256; n++) {
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col[n].rgbRed = device->palettes[device->currentPalette][n].peRed;
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col[n].rgbGreen = device->palettes[device->currentPalette][n].peGreen;
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col[n].rgbBlue = device->palettes[device->currentPalette][n].peBlue;
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col[n].rgbRed = pal[n].peRed;
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col[n].rgbGreen = pal[n].peGreen;
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col[n].rgbBlue = pal[n].peBlue;
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col[n].rgbReserved = 0;
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}
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SetDIBColorTable(This->hDC, 0, 256, col);
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}
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SetDIBColorTable(This->hDC, 0, 256, col);
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}
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*pHDC = This->hDC;
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@ -579,28 +579,25 @@ HRESULT WINAPI IWineGDISurfaceImpl_GetDC(IWineD3DSurface *iface, HDC *pHDC) {
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if(This->resource.format == WINED3DFMT_P8 ||
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This->resource.format == WINED3DFMT_A8P8) {
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unsigned int n;
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PALETTEENTRY *pal = NULL;
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if(This->palette) {
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PALETTEENTRY ent[256];
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GetPaletteEntries(This->palette->hpal, 0, 256, ent);
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for (n=0; n<256; n++) {
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col[n].rgbRed = ent[n].peRed;
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col[n].rgbGreen = ent[n].peGreen;
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col[n].rgbBlue = ent[n].peBlue;
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col[n].rgbReserved = 0;
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}
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pal = This->palette->palents;
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} else {
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IWineD3DDeviceImpl *device = This->resource.wineD3DDevice;
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IWineD3DSurfaceImpl *dds_primary = (IWineD3DSurfaceImpl *)This->resource.wineD3DDevice->ddraw_primary;
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if (dds_primary && dds_primary->palette)
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pal = dds_primary->palette->palents;
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}
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if (pal) {
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for (n=0; n<256; n++) {
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col[n].rgbRed = device->palettes[device->currentPalette][n].peRed;
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col[n].rgbGreen = device->palettes[device->currentPalette][n].peGreen;
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col[n].rgbBlue = device->palettes[device->currentPalette][n].peBlue;
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col[n].rgbRed = pal[n].peRed;
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col[n].rgbGreen = pal[n].peGreen;
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col[n].rgbBlue = pal[n].peBlue;
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col[n].rgbReserved = 0;
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}
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SetDIBColorTable(This->hDC, 0, 256, col);
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}
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SetDIBColorTable(This->hDC, 0, 256, col);
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}
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*pHDC = This->hDC;
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