dsound: Recalculate 3d buffer on SetVolume.
This commit is contained in:
parent
909ed9937a
commit
13af056628
|
@ -221,6 +221,9 @@ static HRESULT WINAPI IDirectSoundBufferImpl_SetVolume(
|
||||||
if (This->dsbd.dwFlags & DSBCAPS_CTRL3D) {
|
if (This->dsbd.dwFlags & DSBCAPS_CTRL3D) {
|
||||||
oldVol = This->ds3db_lVolume;
|
oldVol = This->ds3db_lVolume;
|
||||||
This->ds3db_lVolume = vol;
|
This->ds3db_lVolume = vol;
|
||||||
|
if (vol != oldVol)
|
||||||
|
/* recalc 3d volume, which in turn recalcs the pans */
|
||||||
|
DSOUND_Calc3DBuffer(This);
|
||||||
} else {
|
} else {
|
||||||
oldVol = This->volpan.lVolume;
|
oldVol = This->volpan.lVolume;
|
||||||
This->volpan.lVolume = vol;
|
This->volpan.lVolume = vol;
|
||||||
|
|
Loading…
Reference in New Issue