server: Do not bother clearing events in IOCTL_AFD_WINE_CONNECT.

Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Zebediah Figura 2021-06-10 19:36:27 -05:00 committed by Alexandre Julliard
parent a7577014fa
commit 139e95df61
1 changed files with 0 additions and 5 deletions

View File

@ -610,8 +610,6 @@ static void complete_async_connect( struct sock *sock )
if (debug_level) fprintf( stderr, "completing connect request for socket %p\n", sock );
sock->pending_events &= ~(FD_CONNECT | FD_READ | FD_WRITE);
sock->reported_events &= ~(FD_CONNECT | FD_READ | FD_WRITE);
sock->state = SOCK_CONNECTED;
if (!req->send_len)
@ -1846,9 +1844,6 @@ static int sock_ioctl( struct fd *fd, ioctl_code_t code, struct async *async )
/* a connected or connecting socket can no longer be accepted into */
allow_fd_caching( sock->fd );
sock->pending_events &= ~(FD_CONNECT | FD_READ | FD_WRITE);
sock->reported_events &= ~(FD_CONNECT | FD_READ | FD_WRITE);
if (!ret)
{
sock->state = SOCK_CONNECTED;