wined3d: Implement wined3d_buffer_create_vb() on top of wined3d_buffer_create().

Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Henri Verbeet 2018-02-04 17:20:54 +03:30 committed by Alexandre Julliard
parent 8623bd3b6b
commit 1377e7a608
1 changed files with 8 additions and 20 deletions

View File

@ -1464,8 +1464,7 @@ static DWORD resource_access_from_pool(enum wined3d_pool pool)
HRESULT CDECL wined3d_buffer_create_vb(struct wined3d_device *device, UINT size, DWORD usage, enum wined3d_pool pool, HRESULT CDECL wined3d_buffer_create_vb(struct wined3d_device *device, UINT size, DWORD usage, enum wined3d_pool pool,
void *parent, const struct wined3d_parent_ops *parent_ops, struct wined3d_buffer **buffer) void *parent, const struct wined3d_parent_ops *parent_ops, struct wined3d_buffer **buffer)
{ {
struct wined3d_buffer *object; struct wined3d_buffer_desc desc;
HRESULT hr;
TRACE("device %p, size %u, usage %#x, pool %#x, parent %p, parent_ops %p, buffer %p.\n", TRACE("device %p, size %u, usage %#x, pool %#x, parent %p, parent_ops %p, buffer %p.\n",
device, size, usage, pool, parent, parent_ops, buffer); device, size, usage, pool, parent, parent_ops, buffer);
@ -1479,25 +1478,14 @@ HRESULT CDECL wined3d_buffer_create_vb(struct wined3d_device *device, UINT size,
return WINED3DERR_INVALIDCALL; return WINED3DERR_INVALIDCALL;
} }
object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*object)); desc.byte_width = size;
if (!object) desc.usage = usage;
{ desc.bind_flags = WINED3D_BIND_VERTEX_BUFFER;
*buffer = NULL; desc.access = resource_access_from_pool(pool);
return WINED3DERR_OUTOFVIDEOMEMORY; desc.misc_flags = 0;
} desc.structure_byte_stride = 0;
if (FAILED(hr = buffer_init(object, device, size, usage, WINED3DFMT_UNKNOWN, return wined3d_buffer_create(device, &desc, NULL, parent, parent_ops, buffer);
resource_access_from_pool(pool), WINED3D_BIND_VERTEX_BUFFER, NULL, parent, parent_ops)))
{
WARN("Failed to initialize buffer, hr %#x.\n", hr);
HeapFree(GetProcessHeap(), 0, object);
return hr;
}
TRACE("Created buffer %p.\n", object);
*buffer = object;
return WINED3D_OK;
} }
HRESULT CDECL wined3d_buffer_create_ib(struct wined3d_device *device, UINT size, DWORD usage, enum wined3d_pool pool, HRESULT CDECL wined3d_buffer_create_ib(struct wined3d_device *device, UINT size, DWORD usage, enum wined3d_pool pool,