wined3d: Fix the spelling of a comment.
Signed-off-by: Francois Gouget <fgouget@free.fr> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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@ -1682,9 +1682,9 @@ static BOOL wined3d_query_vk_issue(struct wined3d_query *query, uint32_t flags)
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return false;
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return false;
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}
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}
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/* A query need to either begin and end inside a single render pass,
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/* A query needs to either begin and end inside a single render pass,
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* or begin and end ouside of a render pass. Occlusion queries, if issued
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* or begin and end outside of a render pass. Occlusion queries, if issued
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* ouside of a render pass, are queued up and only begun when a render
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* outside of a render pass, are queued up and only begun when a render
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* pass is started, to avoid interrupting it when the query ends. */
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* pass is started, to avoid interrupting it when the query ends. */
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if (context_vk->vk_render_pass)
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if (context_vk->vk_render_pass)
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{
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{
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