diff --git a/dlls/wined3d/device.c b/dlls/wined3d/device.c index be22421debc..c934ced77e2 100644 --- a/dlls/wined3d/device.c +++ b/dlls/wined3d/device.c @@ -5254,6 +5254,7 @@ HRESULT CDECL wined3d_device_reset(struct wined3d_device *device, TRACE("device %p, swapchain_desc %p.\n", device, swapchain_desc); stateblock_unbind_resources(device->stateBlock); + wined3d_device_set_depth_stencil(device, NULL); if (device->onscreen_depth_stencil) { @@ -5362,8 +5363,6 @@ HRESULT CDECL wined3d_device_reset(struct wined3d_device *device, /* Reset the depth stencil */ if (swapchain_desc->enable_auto_depth_stencil) wined3d_device_set_depth_stencil(device, device->auto_depth_stencil); - else - wined3d_device_set_depth_stencil(device, NULL); TRACE("Resetting stateblock\n"); wined3d_stateblock_decref(device->updateStateBlock);