From 130b6ed876e6c37ab4ff165ea0fedf567dcd7760 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?J=C3=B3zef=20Kucia?= Date: Fri, 27 Apr 2018 14:52:44 +0200 Subject: [PATCH] wined3d: Implement clears for 1D render target views. MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit Signed-off-by: Józef Kucia Signed-off-by: Henri Verbeet Signed-off-by: Alexandre Julliard --- dlls/wined3d/device.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/dlls/wined3d/device.c b/dlls/wined3d/device.c index 87d45426ad7..86c36d5a266 100644 --- a/dlls/wined3d/device.c +++ b/dlls/wined3d/device.c @@ -4394,7 +4394,7 @@ HRESULT CDECL wined3d_device_clear_rendertarget_view(struct wined3d_device *devi return WINED3D_OK; resource = view->resource; - if (resource->type != WINED3D_RTYPE_TEXTURE_2D) + if (resource->type != WINED3D_RTYPE_TEXTURE_1D && resource->type != WINED3D_RTYPE_TEXTURE_2D) { FIXME("Not implemented for %s resources.\n", debug_d3dresourcetype(resource->type)); return WINED3DERR_INVALIDCALL;