d3dx9mesh.h: Fixed D3DXConvertMeshSubsetToStrips declaration.
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@ -770,7 +770,7 @@ HRESULT WINAPI D3DXComputeTangentFrameEx(LPD3DXMESH, DWORD, DWORD, DWORD, DWORD,
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HRESULT WINAPI D3DXComputeTangent(LPD3DXMESH, DWORD, DWORD, DWORD, DWORD, CONST DWORD *);
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HRESULT WINAPI D3DXConvertMeshSubsetToSingleStrip(struct ID3DXBaseMesh *mesh_in, DWORD attribute_id,
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DWORD ib_flags, struct IDirect3DIndexBuffer9 **index_buffer, DWORD *index_count);
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HRESULT WINAPI D3DXConvertMeshSubsetToStrips(struct ID3DXBaseMesh mesh_in, DWORD attribute_id,
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HRESULT WINAPI D3DXConvertMeshSubsetToStrips(struct ID3DXBaseMesh *mesh_in, DWORD attribute_id,
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DWORD ib_flags, struct IDirect3DIndexBuffer9 **index_buffer, DWORD *index_count,
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struct ID3DXBuffer **strip_lengths, DWORD *strip_count);
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HRESULT WINAPI D3DXDeclaratorFromFVF(DWORD, D3DVERTEXELEMENT9[MAX_FVF_DECL_SIZE]);
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