d3dx9mesh.h: Fixed D3DXConvertMeshSubsetToStrips declaration.

This commit is contained in:
Jacek Caban 2012-10-30 09:56:00 +01:00 committed by Alexandre Julliard
parent 0e56e99698
commit 12caf31af2
1 changed files with 1 additions and 1 deletions

View File

@ -770,7 +770,7 @@ HRESULT WINAPI D3DXComputeTangentFrameEx(LPD3DXMESH, DWORD, DWORD, DWORD, DWORD,
HRESULT WINAPI D3DXComputeTangent(LPD3DXMESH, DWORD, DWORD, DWORD, DWORD, CONST DWORD *);
HRESULT WINAPI D3DXConvertMeshSubsetToSingleStrip(struct ID3DXBaseMesh *mesh_in, DWORD attribute_id,
DWORD ib_flags, struct IDirect3DIndexBuffer9 **index_buffer, DWORD *index_count);
HRESULT WINAPI D3DXConvertMeshSubsetToStrips(struct ID3DXBaseMesh mesh_in, DWORD attribute_id,
HRESULT WINAPI D3DXConvertMeshSubsetToStrips(struct ID3DXBaseMesh *mesh_in, DWORD attribute_id,
DWORD ib_flags, struct IDirect3DIndexBuffer9 **index_buffer, DWORD *index_count,
struct ID3DXBuffer **strip_lengths, DWORD *strip_count);
HRESULT WINAPI D3DXDeclaratorFromFVF(DWORD, D3DVERTEXELEMENT9[MAX_FVF_DECL_SIZE]);