winebus.sys: Rename SDL bus device to struct sdl_device.

And use impl everywhere instead of inconsistent private / ext / device.

Signed-off-by: Rémi Bernon <rbernon@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Rémi Bernon 2021-09-22 10:30:39 +02:00 committed by Alexandre Julliard
parent f17ba9f67a
commit 12b5bc87db
1 changed files with 127 additions and 127 deletions

View File

@ -115,7 +115,7 @@ static Uint16 (*pSDL_JoystickGetProduct)(SDL_Joystick * joystick);
static Uint16 (*pSDL_JoystickGetProductVersion)(SDL_Joystick * joystick);
static Uint16 (*pSDL_JoystickGetVendor)(SDL_Joystick * joystick);
struct platform_private
struct sdl_device
{
struct unix_device unix_device;
@ -137,55 +137,55 @@ struct platform_private
int haptic_effect_id;
};
static inline struct platform_private *impl_from_unix_device(struct unix_device *iface)
static inline struct sdl_device *impl_from_unix_device(struct unix_device *iface)
{
return CONTAINING_RECORD(iface, struct platform_private, unix_device);
return CONTAINING_RECORD(iface, struct sdl_device, unix_device);
}
static struct platform_private *find_device_from_id(SDL_JoystickID id)
static struct sdl_device *find_device_from_id(SDL_JoystickID id)
{
struct platform_private *device;
struct sdl_device *impl;
LIST_FOR_EACH_ENTRY(device, &device_list, struct platform_private, unix_device.entry)
if (device->id == id) return device;
LIST_FOR_EACH_ENTRY(impl, &device_list, struct sdl_device, unix_device.entry)
if (impl->id == id) return impl;
return NULL;
}
static void set_button_value(struct platform_private *ext, int index, int value)
static void set_button_value(struct sdl_device *impl, int index, int value)
{
int byte_index = ext->button_start + index / 8;
int byte_index = impl->button_start + index / 8;
int bit_index = index % 8;
BYTE mask = 1 << bit_index;
if (value)
{
ext->report_buffer[byte_index] = ext->report_buffer[byte_index] | mask;
impl->report_buffer[byte_index] = impl->report_buffer[byte_index] | mask;
}
else
{
mask = ~mask;
ext->report_buffer[byte_index] = ext->report_buffer[byte_index] & mask;
impl->report_buffer[byte_index] = impl->report_buffer[byte_index] & mask;
}
}
static void set_axis_value(struct platform_private *ext, int index, short value)
static void set_axis_value(struct sdl_device *impl, int index, short value)
{
DWORD *report = (DWORD *)(ext->report_buffer + ext->axis_start);
DWORD *report = (DWORD *)(impl->report_buffer + impl->axis_start);
report[index] = LE_DWORD(value);
}
static void set_ball_value(struct platform_private *ext, int index, int value1, int value2)
static void set_ball_value(struct sdl_device *impl, int index, int value1, int value2)
{
int offset;
offset = ext->ball_start + (index * sizeof(DWORD));
*(DWORD *)&ext->report_buffer[offset] = LE_DWORD(value1);
*(DWORD *)&ext->report_buffer[offset + sizeof(DWORD)] = LE_DWORD(value2);
offset = impl->ball_start + (index * sizeof(DWORD));
*(DWORD *)&impl->report_buffer[offset] = LE_DWORD(value1);
*(DWORD *)&impl->report_buffer[offset + sizeof(DWORD)] = LE_DWORD(value2);
}
static void set_hat_value(struct platform_private *ext, int index, int value)
static void set_hat_value(struct sdl_device *impl, int index, int value)
{
int byte = ext->hat_start + index;
int byte = impl->hat_start + index;
unsigned char val;
switch (value)
@ -205,35 +205,35 @@ static void set_hat_value(struct platform_private *ext, int index, int value)
default: return;
}
ext->report_buffer[byte] = val;
impl->report_buffer[byte] = val;
}
static BOOL descriptor_add_haptic(struct platform_private *ext)
static BOOL descriptor_add_haptic(struct sdl_device *impl)
{
if (pSDL_JoystickIsHaptic(ext->sdl_joystick))
if (pSDL_JoystickIsHaptic(impl->sdl_joystick))
{
ext->sdl_haptic = pSDL_HapticOpenFromJoystick(ext->sdl_joystick);
if (ext->sdl_haptic &&
((pSDL_HapticQuery(ext->sdl_haptic) & SDL_HAPTIC_LEFTRIGHT) != 0 ||
pSDL_HapticRumbleSupported(ext->sdl_haptic)))
impl->sdl_haptic = pSDL_HapticOpenFromJoystick(impl->sdl_joystick);
if (impl->sdl_haptic &&
((pSDL_HapticQuery(impl->sdl_haptic) & SDL_HAPTIC_LEFTRIGHT) != 0 ||
pSDL_HapticRumbleSupported(impl->sdl_haptic)))
{
pSDL_HapticStopAll(ext->sdl_haptic);
pSDL_HapticRumbleInit(ext->sdl_haptic);
if (!hid_descriptor_add_haptics(&ext->desc))
pSDL_HapticStopAll(impl->sdl_haptic);
pSDL_HapticRumbleInit(impl->sdl_haptic);
if (!hid_descriptor_add_haptics(&impl->desc))
return FALSE;
ext->haptic_effect_id = -1;
impl->haptic_effect_id = -1;
}
else
{
pSDL_HapticClose(ext->sdl_haptic);
ext->sdl_haptic = NULL;
pSDL_HapticClose(impl->sdl_haptic);
impl->sdl_haptic = NULL;
}
}
return TRUE;
}
static NTSTATUS build_joystick_report_descriptor(struct platform_private *ext)
static NTSTATUS build_joystick_report_descriptor(struct sdl_device *impl)
{
static const USAGE joystick_usages[] =
{
@ -251,72 +251,72 @@ static NTSTATUS build_joystick_report_descriptor(struct platform_private *ext)
int i, report_size = 1;
int button_count, axis_count, ball_count, hat_count;
axis_count = pSDL_JoystickNumAxes(ext->sdl_joystick);
axis_count = pSDL_JoystickNumAxes(impl->sdl_joystick);
if (axis_count > 6)
{
FIXME("Clamping joystick to 6 axis\n");
axis_count = 6;
}
ext->axis_start = report_size;
impl->axis_start = report_size;
report_size += (sizeof(DWORD) * axis_count);
ball_count = pSDL_JoystickNumBalls(ext->sdl_joystick);
ball_count = pSDL_JoystickNumBalls(impl->sdl_joystick);
if (axis_count + ball_count * 2 > ARRAY_SIZE(joystick_usages))
{
FIXME("Capping ball + axis at 9\n");
ball_count = (ARRAY_SIZE(joystick_usages) - axis_count) / 2;
}
ext->ball_start = report_size;
impl->ball_start = report_size;
report_size += (sizeof(DWORD) * 2 * ball_count);
hat_count = pSDL_JoystickNumHats(ext->sdl_joystick);
ext->hat_start = report_size;
hat_count = pSDL_JoystickNumHats(impl->sdl_joystick);
impl->hat_start = report_size;
report_size += hat_count;
/* For now lump all buttons just into incremental usages, Ignore Keys */
button_count = pSDL_JoystickNumButtons(ext->sdl_joystick);
ext->button_start = report_size;
button_count = pSDL_JoystickNumButtons(impl->sdl_joystick);
impl->button_start = report_size;
report_size += (button_count + 7) / 8;
TRACE("Report will be %i bytes\n", report_size);
if (!hid_descriptor_begin(&ext->desc, HID_USAGE_PAGE_GENERIC, HID_USAGE_GENERIC_JOYSTICK))
if (!hid_descriptor_begin(&impl->desc, HID_USAGE_PAGE_GENERIC, HID_USAGE_GENERIC_JOYSTICK))
return STATUS_NO_MEMORY;
if (axis_count && !hid_descriptor_add_axes(&ext->desc, axis_count, HID_USAGE_PAGE_GENERIC,
if (axis_count && !hid_descriptor_add_axes(&impl->desc, axis_count, HID_USAGE_PAGE_GENERIC,
joystick_usages, FALSE, -32768, 32767))
return STATUS_NO_MEMORY;
if (ball_count && !hid_descriptor_add_axes(&ext->desc, ball_count * 2, HID_USAGE_PAGE_GENERIC,
if (ball_count && !hid_descriptor_add_axes(&impl->desc, ball_count * 2, HID_USAGE_PAGE_GENERIC,
&joystick_usages[axis_count], TRUE, INT32_MIN, INT32_MAX))
return STATUS_NO_MEMORY;
if (hat_count && !hid_descriptor_add_hatswitch(&ext->desc, hat_count))
if (hat_count && !hid_descriptor_add_hatswitch(&impl->desc, hat_count))
return STATUS_NO_MEMORY;
if (button_count && !hid_descriptor_add_buttons(&ext->desc, HID_USAGE_PAGE_BUTTON, 1, button_count))
if (button_count && !hid_descriptor_add_buttons(&impl->desc, HID_USAGE_PAGE_BUTTON, 1, button_count))
return STATUS_NO_MEMORY;
if (!descriptor_add_haptic(ext))
if (!descriptor_add_haptic(impl))
return STATUS_NO_MEMORY;
if (!hid_descriptor_end(&ext->desc))
if (!hid_descriptor_end(&impl->desc))
return STATUS_NO_MEMORY;
ext->buffer_length = report_size;
if (!(ext->report_buffer = calloc(1, report_size))) goto failed;
impl->buffer_length = report_size;
if (!(impl->report_buffer = calloc(1, report_size))) goto failed;
/* Initialize axis in the report */
for (i = 0; i < axis_count; i++)
set_axis_value(ext, i, pSDL_JoystickGetAxis(ext->sdl_joystick, i));
set_axis_value(impl, i, pSDL_JoystickGetAxis(impl->sdl_joystick, i));
for (i = 0; i < hat_count; i++)
set_hat_value(ext, i, pSDL_JoystickGetHat(ext->sdl_joystick, i));
set_hat_value(impl, i, pSDL_JoystickGetHat(impl->sdl_joystick, i));
return STATUS_SUCCESS;
failed:
free(ext->report_buffer);
hid_descriptor_free(&ext->desc);
free(impl->report_buffer);
hid_descriptor_free(&impl->desc);
return STATUS_NO_MEMORY;
}
@ -347,7 +347,7 @@ static SHORT compose_dpad_value(SDL_GameController *joystick)
return SDL_HAT_CENTERED;
}
static NTSTATUS build_controller_report_descriptor(struct platform_private *ext)
static NTSTATUS build_controller_report_descriptor(struct sdl_device *impl)
{
static const USAGE left_axis_usages[] = {HID_USAGE_GENERIC_X, HID_USAGE_GENERIC_Y};
static const USAGE right_axis_usages[] = {HID_USAGE_GENERIC_RX, HID_USAGE_GENERIC_RY};
@ -355,52 +355,52 @@ static NTSTATUS build_controller_report_descriptor(struct platform_private *ext)
ULONG i, button_count = SDL_CONTROLLER_BUTTON_MAX - 1;
C_ASSERT(SDL_CONTROLLER_AXIS_MAX == 6);
ext->axis_start = 0;
ext->hat_start = SDL_CONTROLLER_AXIS_MAX * sizeof(DWORD);
ext->button_start = ext->hat_start + 1;
ext->buffer_length = ext->button_start + (button_count + 7) / 8;
impl->axis_start = 0;
impl->hat_start = SDL_CONTROLLER_AXIS_MAX * sizeof(DWORD);
impl->button_start = impl->hat_start + 1;
impl->buffer_length = impl->button_start + (button_count + 7) / 8;
TRACE("Report will be %i bytes\n", ext->buffer_length);
TRACE("Report will be %i bytes\n", impl->buffer_length);
if (!hid_descriptor_begin(&ext->desc, HID_USAGE_PAGE_GENERIC, HID_USAGE_GENERIC_GAMEPAD))
if (!hid_descriptor_begin(&impl->desc, HID_USAGE_PAGE_GENERIC, HID_USAGE_GENERIC_GAMEPAD))
return STATUS_NO_MEMORY;
if (!hid_descriptor_add_axes(&ext->desc, 2, HID_USAGE_PAGE_GENERIC, left_axis_usages,
if (!hid_descriptor_add_axes(&impl->desc, 2, HID_USAGE_PAGE_GENERIC, left_axis_usages,
FALSE, -32768, 32767))
return STATUS_NO_MEMORY;
if (!hid_descriptor_add_axes(&ext->desc, 2, HID_USAGE_PAGE_GENERIC, right_axis_usages,
if (!hid_descriptor_add_axes(&impl->desc, 2, HID_USAGE_PAGE_GENERIC, right_axis_usages,
FALSE, -32768, 32767))
return STATUS_NO_MEMORY;
if (!hid_descriptor_add_axes(&ext->desc, 2, HID_USAGE_PAGE_GENERIC, trigger_axis_usages,
if (!hid_descriptor_add_axes(&impl->desc, 2, HID_USAGE_PAGE_GENERIC, trigger_axis_usages,
FALSE, 0, 32767))
return STATUS_NO_MEMORY;
if (!hid_descriptor_add_hatswitch(&ext->desc, 1))
if (!hid_descriptor_add_hatswitch(&impl->desc, 1))
return STATUS_NO_MEMORY;
if (!hid_descriptor_add_buttons(&ext->desc, HID_USAGE_PAGE_BUTTON, 1, button_count))
if (!hid_descriptor_add_buttons(&impl->desc, HID_USAGE_PAGE_BUTTON, 1, button_count))
return STATUS_NO_MEMORY;
if (!descriptor_add_haptic(ext))
if (!descriptor_add_haptic(impl))
return STATUS_NO_MEMORY;
if (!hid_descriptor_end(&ext->desc))
if (!hid_descriptor_end(&impl->desc))
return STATUS_NO_MEMORY;
if (!(ext->report_buffer = calloc(1, ext->buffer_length))) goto failed;
if (!(impl->report_buffer = calloc(1, impl->buffer_length))) goto failed;
/* Initialize axis in the report */
for (i = SDL_CONTROLLER_AXIS_LEFTX; i < SDL_CONTROLLER_AXIS_MAX; i++)
set_axis_value(ext, i, pSDL_GameControllerGetAxis(ext->sdl_controller, i));
set_hat_value(ext, 0, compose_dpad_value(ext->sdl_controller));
set_axis_value(impl, i, pSDL_GameControllerGetAxis(impl->sdl_controller, i));
set_hat_value(impl, 0, compose_dpad_value(impl->sdl_controller));
return STATUS_SUCCESS;
failed:
free(ext->report_buffer);
hid_descriptor_free(&ext->desc);
free(impl->report_buffer);
hid_descriptor_free(&impl->desc);
return STATUS_NO_MEMORY;
}
@ -410,51 +410,51 @@ static void sdl_device_destroy(struct unix_device *iface)
static NTSTATUS sdl_device_start(struct unix_device *iface)
{
struct platform_private *ext = impl_from_unix_device(iface);
if (ext->sdl_controller) return build_controller_report_descriptor(ext);
return build_joystick_report_descriptor(ext);
struct sdl_device *impl = impl_from_unix_device(iface);
if (impl->sdl_controller) return build_controller_report_descriptor(impl);
return build_joystick_report_descriptor(impl);
}
static void sdl_device_stop(struct unix_device *iface)
{
struct platform_private *private = impl_from_unix_device(iface);
struct sdl_device *impl = impl_from_unix_device(iface);
pSDL_JoystickClose(private->sdl_joystick);
if (private->sdl_controller) pSDL_GameControllerClose(private->sdl_controller);
if (private->sdl_haptic) pSDL_HapticClose(private->sdl_haptic);
pSDL_JoystickClose(impl->sdl_joystick);
if (impl->sdl_controller) pSDL_GameControllerClose(impl->sdl_controller);
if (impl->sdl_haptic) pSDL_HapticClose(impl->sdl_haptic);
pthread_mutex_lock(&sdl_cs);
list_remove(&private->unix_device.entry);
list_remove(&impl->unix_device.entry);
pthread_mutex_unlock(&sdl_cs);
}
static NTSTATUS sdl_device_get_reportdescriptor(struct unix_device *iface, BYTE *buffer,
DWORD length, DWORD *out_length)
{
struct platform_private *ext = impl_from_unix_device(iface);
struct sdl_device *impl = impl_from_unix_device(iface);
*out_length = ext->desc.size;
if (length < ext->desc.size) return STATUS_BUFFER_TOO_SMALL;
*out_length = impl->desc.size;
if (length < impl->desc.size) return STATUS_BUFFER_TOO_SMALL;
memcpy(buffer, ext->desc.data, ext->desc.size);
memcpy(buffer, impl->desc.data, impl->desc.size);
return STATUS_SUCCESS;
}
static void sdl_device_set_output_report(struct unix_device *iface, HID_XFER_PACKET *packet, IO_STATUS_BLOCK *io)
{
struct platform_private *ext = impl_from_unix_device(iface);
struct sdl_device *impl = impl_from_unix_device(iface);
if (ext->sdl_haptic && packet->reportId == 0)
if (impl->sdl_haptic && packet->reportId == 0)
{
WORD left = packet->reportBuffer[2] * 128;
WORD right = packet->reportBuffer[3] * 128;
if (ext->haptic_effect_id >= 0)
if (impl->haptic_effect_id >= 0)
{
pSDL_HapticDestroyEffect(ext->sdl_haptic, ext->haptic_effect_id);
ext->haptic_effect_id = -1;
pSDL_HapticDestroyEffect(impl->sdl_haptic, impl->haptic_effect_id);
impl->haptic_effect_id = -1;
}
pSDL_HapticStopAll(ext->sdl_haptic);
pSDL_HapticStopAll(impl->sdl_haptic);
if (left != 0 || right != 0)
{
SDL_HapticEffect effect;
@ -465,15 +465,15 @@ static void sdl_device_set_output_report(struct unix_device *iface, HID_XFER_PAC
effect.leftright.large_magnitude = left;
effect.leftright.small_magnitude = right;
ext->haptic_effect_id = pSDL_HapticNewEffect(ext->sdl_haptic, &effect);
if (ext->haptic_effect_id >= 0)
impl->haptic_effect_id = pSDL_HapticNewEffect(impl->sdl_haptic, &effect);
if (impl->haptic_effect_id >= 0)
{
pSDL_HapticRunEffect(ext->sdl_haptic, ext->haptic_effect_id, 1);
pSDL_HapticRunEffect(impl->sdl_haptic, impl->haptic_effect_id, 1);
}
else
{
float i = (float)((left + right)/2.0) / 32767.0;
pSDL_HapticRumblePlay(ext->sdl_haptic, i, -1);
pSDL_HapticRumblePlay(impl->sdl_haptic, i, -1);
}
}
@ -510,11 +510,11 @@ static const struct unix_device_vtbl sdl_device_vtbl =
sdl_device_set_feature_report,
};
static BOOL set_report_from_joystick_event(struct platform_private *device, SDL_Event *event)
static BOOL set_report_from_joystick_event(struct sdl_device *impl, SDL_Event *event)
{
struct unix_device *iface = &device->unix_device;
struct unix_device *iface = &impl->unix_device;
if (device->sdl_controller) return TRUE; /* use controller events instead */
if (impl->sdl_controller) return TRUE; /* use controller events instead */
switch(event->type)
{
@ -523,9 +523,9 @@ static BOOL set_report_from_joystick_event(struct platform_private *device, SDL_
{
SDL_JoyButtonEvent *ie = &event->jbutton;
set_button_value(device, ie->button, ie->state);
set_button_value(impl, ie->button, ie->state);
bus_event_queue_input_report(&event_queue, iface, device->report_buffer, device->buffer_length);
bus_event_queue_input_report(&event_queue, iface, impl->report_buffer, impl->buffer_length);
break;
}
case SDL_JOYAXISMOTION:
@ -534,8 +534,8 @@ static BOOL set_report_from_joystick_event(struct platform_private *device, SDL_
if (ie->axis < 6)
{
set_axis_value(device, ie->axis, ie->value);
bus_event_queue_input_report(&event_queue, iface, device->report_buffer, device->buffer_length);
set_axis_value(impl, ie->axis, ie->value);
bus_event_queue_input_report(&event_queue, iface, impl->report_buffer, impl->buffer_length);
}
break;
}
@ -543,16 +543,16 @@ static BOOL set_report_from_joystick_event(struct platform_private *device, SDL_
{
SDL_JoyBallEvent *ie = &event->jball;
set_ball_value(device, ie->ball, ie->xrel, ie->yrel);
bus_event_queue_input_report(&event_queue, iface, device->report_buffer, device->buffer_length);
set_ball_value(impl, ie->ball, ie->xrel, ie->yrel);
bus_event_queue_input_report(&event_queue, iface, impl->report_buffer, impl->buffer_length);
break;
}
case SDL_JOYHATMOTION:
{
SDL_JoyHatEvent *ie = &event->jhat;
set_hat_value(device, ie->hat, ie->value);
bus_event_queue_input_report(&event_queue, iface, device->report_buffer, device->buffer_length);
set_hat_value(impl, ie->hat, ie->value);
bus_event_queue_input_report(&event_queue, iface, impl->report_buffer, impl->buffer_length);
break;
}
default:
@ -561,9 +561,9 @@ static BOOL set_report_from_joystick_event(struct platform_private *device, SDL_
return FALSE;
}
static BOOL set_report_from_controller_event(struct platform_private *device, SDL_Event *event)
static BOOL set_report_from_controller_event(struct sdl_device *impl, SDL_Event *event)
{
struct unix_device *iface = &device->unix_device;
struct unix_device *iface = &impl->unix_device;
switch(event->type)
{
@ -579,7 +579,7 @@ static BOOL set_report_from_controller_event(struct platform_private *device, SD
case SDL_CONTROLLER_BUTTON_DPAD_DOWN:
case SDL_CONTROLLER_BUTTON_DPAD_LEFT:
case SDL_CONTROLLER_BUTTON_DPAD_RIGHT:
set_hat_value(device, 0, compose_dpad_value(device->sdl_controller));
set_hat_value(impl, 0, compose_dpad_value(impl->sdl_controller));
break;
case SDL_CONTROLLER_BUTTON_LEFTSHOULDER: button = 4; break;
case SDL_CONTROLLER_BUTTON_RIGHTSHOULDER: button = 5; break;
@ -590,16 +590,16 @@ static BOOL set_report_from_controller_event(struct platform_private *device, SD
case SDL_CONTROLLER_BUTTON_GUIDE: button = 10; break;
}
set_button_value(device, button, ie->state);
bus_event_queue_input_report(&event_queue, iface, device->report_buffer, device->buffer_length);
set_button_value(impl, button, ie->state);
bus_event_queue_input_report(&event_queue, iface, impl->report_buffer, impl->buffer_length);
break;
}
case SDL_CONTROLLERAXISMOTION:
{
SDL_ControllerAxisEvent *ie = &event->caxis;
set_axis_value(device, ie->axis, ie->value);
bus_event_queue_input_report(&event_queue, iface, device->report_buffer, device->buffer_length);
set_axis_value(impl, ie->axis, ie->value);
bus_event_queue_input_report(&event_queue, iface, impl->report_buffer, impl->buffer_length);
break;
}
default:
@ -616,7 +616,7 @@ static void sdl_add_device(unsigned int index)
.manufacturer = {"SDL"},
.serialnumber = {"0000"},
};
struct platform_private *private;
struct sdl_device *impl;
SDL_Joystick* joystick;
SDL_JoystickID id;
@ -664,18 +664,18 @@ static void sdl_add_device(unsigned int index)
TRACE("%s id %d, desc %s.\n", controller ? "controller" : "joystick", id, debugstr_device_desc(&desc));
if (!(private = unix_device_create(&sdl_device_vtbl, sizeof(struct platform_private)))) return;
list_add_tail(&device_list, &private->unix_device.entry);
private->sdl_joystick = joystick;
private->sdl_controller = controller;
private->id = id;
if (!(impl = unix_device_create(&sdl_device_vtbl, sizeof(struct sdl_device)))) return;
list_add_tail(&device_list, &impl->unix_device.entry);
impl->sdl_joystick = joystick;
impl->sdl_controller = controller;
impl->id = id;
bus_event_queue_device_created(&event_queue, &private->unix_device, &desc);
bus_event_queue_device_created(&event_queue, &impl->unix_device, &desc);
}
static void process_device_event(SDL_Event *event)
{
struct platform_private *device;
struct sdl_device *impl;
SDL_JoystickID id;
TRACE_(hid_report)("Received action %x\n", event->type);
@ -687,22 +687,22 @@ static void process_device_event(SDL_Event *event)
else if (event->type == SDL_JOYDEVICEREMOVED)
{
id = ((SDL_JoyDeviceEvent *)event)->which;
device = find_device_from_id(id);
if (device) bus_event_queue_device_removed(&event_queue, &device->unix_device);
impl = find_device_from_id(id);
if (impl) bus_event_queue_device_removed(&event_queue, &impl->unix_device);
else WARN("failed to find device with id %d\n", id);
}
else if (event->type >= SDL_JOYAXISMOTION && event->type <= SDL_JOYBUTTONUP)
{
id = ((SDL_JoyButtonEvent *)event)->which;
device = find_device_from_id(id);
if (device) set_report_from_joystick_event(device, event);
impl = find_device_from_id(id);
if (impl) set_report_from_joystick_event(impl, event);
else WARN("failed to find device with id %d\n", id);
}
else if (event->type >= SDL_CONTROLLERAXISMOTION && event->type <= SDL_CONTROLLERBUTTONUP)
{
id = ((SDL_ControllerButtonEvent *)event)->which;
device = find_device_from_id(id);
if (device) set_report_from_controller_event(device, event);
impl = find_device_from_id(id);
if (impl) set_report_from_controller_event(impl, event);
else WARN("failed to find device with id %d\n", id);
}