server: Fix write_process_memory on Wow64.
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@ -330,7 +330,7 @@ static long read_thread_long( struct thread *thread, long *addr, long *data )
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static long write_thread_long( struct thread *thread, long *addr, long data, unsigned long mask )
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static long write_thread_long( struct thread *thread, long *addr, long data, unsigned long mask )
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{
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{
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long res;
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long res;
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if (mask != ~0u)
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if (mask != ~0ul)
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{
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{
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if (read_thread_long( thread, addr, &res ) == -1) return -1;
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if (read_thread_long( thread, addr, &res ) == -1) return -1;
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data = (data & mask) | (res & ~mask);
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data = (data & mask) | (res & ~mask);
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