quartz: Update start_time if the current position is changed.
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@ -2126,7 +2126,9 @@ static HRESULT WINAPI MediaSeeking_SetPositions(IMediaSeeking *iface,
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TRACE("State: %s\n", state == State_Running ? "Running" : (state == State_Paused ? "Paused" : (state == State_Stopped ? "Stopped" : "UNKNOWN")));
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if ((dwCurrentFlags & 0x7) == AM_SEEKING_AbsolutePositioning)
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{
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This->position = *pCurrent;
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}
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else if ((dwCurrentFlags & 0x7) != AM_SEEKING_NoPositioning)
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FIXME("Adjust method %x not handled yet!\n", dwCurrentFlags & 0x7);
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@ -2140,6 +2142,12 @@ static HRESULT WINAPI MediaSeeking_SetPositions(IMediaSeeking *iface,
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args.curflags = dwCurrentFlags;
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args.stopflags = dwStopFlags;
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hr = all_renderers_seek(This, found_setposition, (DWORD_PTR)&args);
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if (This->refClock && ((dwCurrentFlags & 0x7) != AM_SEEKING_NoPositioning))
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{
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/* Update start time, prevents weird jumps */
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IReferenceClock_GetTime(This->refClock, &This->start_time);
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}
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LeaveCriticalSection(&This->cs);
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return hr;
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