wined3d: Properly set resource dimensions in wined3d_texture_init().

This commit is contained in:
Henri Verbeet 2013-06-04 09:57:06 +02:00 committed by Alexandre Julliard
parent 163943058c
commit 1276a3db04
1 changed files with 9 additions and 15 deletions

View File

@ -28,13 +28,13 @@ WINE_DEFAULT_DEBUG_CHANNEL(d3d_texture);
static HRESULT wined3d_texture_init(struct wined3d_texture *texture, const struct wined3d_texture_ops *texture_ops,
UINT layer_count, UINT level_count, enum wined3d_resource_type resource_type, struct wined3d_device *device,
DWORD usage, const struct wined3d_format *format, enum wined3d_pool pool, void *parent,
const struct wined3d_parent_ops *parent_ops, const struct wined3d_resource_ops *resource_ops)
DWORD usage, const struct wined3d_format *format, enum wined3d_pool pool, UINT width, UINT height, UINT depth,
void *parent, const struct wined3d_parent_ops *parent_ops, const struct wined3d_resource_ops *resource_ops)
{
HRESULT hr;
hr = resource_init(&texture->resource, device, resource_type, format,
WINED3D_MULTISAMPLE_NONE, 0, usage, pool, 0, 0, 0, 0,
WINED3D_MULTISAMPLE_NONE, 0, usage, pool, width, height, depth, 0,
parent, parent_ops, resource_ops);
if (FAILED(hr))
{
@ -822,10 +822,8 @@ static HRESULT cubetexture_init(struct wined3d_texture *texture, UINT edge_lengt
}
}
hr = wined3d_texture_init(texture, &texture2d_ops, 6, levels,
WINED3D_RTYPE_CUBE_TEXTURE, device, usage, format, pool,
parent, parent_ops, &texture2d_resource_ops);
if (FAILED(hr))
if (FAILED(hr = wined3d_texture_init(texture, &texture2d_ops, 6, levels, WINED3D_RTYPE_CUBE_TEXTURE, device,
usage, format, pool, edge_length, edge_length, 1, parent, parent_ops, &texture2d_resource_ops)))
{
WARN("Failed to initialize texture, returning %#x\n", hr);
return hr;
@ -948,10 +946,8 @@ static HRESULT texture_init(struct wined3d_texture *texture, UINT width, UINT he
TRACE("Calculated levels = %u.\n", levels);
}
hr = wined3d_texture_init(texture, &texture2d_ops, 1, levels,
WINED3D_RTYPE_TEXTURE, device, usage, format, pool,
parent, parent_ops, &texture2d_resource_ops);
if (FAILED(hr))
if (FAILED(hr = wined3d_texture_init(texture, &texture2d_ops, 1, levels, WINED3D_RTYPE_TEXTURE, device,
usage, format, pool, width, height, 1, parent, parent_ops, &texture2d_resource_ops)))
{
WARN("Failed to initialize texture, returning %#x.\n", hr);
return hr;
@ -1221,10 +1217,8 @@ static HRESULT volumetexture_init(struct wined3d_texture *texture, UINT width, U
}
}
hr = wined3d_texture_init(texture, &texture3d_ops, 1, levels,
WINED3D_RTYPE_VOLUME_TEXTURE, device, usage, format, pool,
parent, parent_ops, &texture3d_resource_ops);
if (FAILED(hr))
if (FAILED(hr = wined3d_texture_init(texture, &texture3d_ops, 1, levels, WINED3D_RTYPE_VOLUME_TEXTURE, device,
usage, format, pool, width, height, depth, parent, parent_ops, &texture3d_resource_ops)))
{
WARN("Failed to initialize texture, returning %#x.\n", hr);
return hr;