diff --git a/dlls/wined3d/shader.c b/dlls/wined3d/shader.c index 76828508189..b79416f0b39 100644 --- a/dlls/wined3d/shader.c +++ b/dlls/wined3d/shader.c @@ -1752,6 +1752,10 @@ static void shader_dump_register(struct wined3d_string_buffer *buffer, shader_addline(buffer, "g"); break; + case WINED3DSPR_THREADID: + shader_addline(buffer, "vThreadID"); + break; + case WINED3DSPR_THREADGROUPID: shader_addline(buffer, "vThreadGroupID"); break; diff --git a/dlls/wined3d/shader_sm4.c b/dlls/wined3d/shader_sm4.c index 6e224f61331..447861c0594 100644 --- a/dlls/wined3d/shader_sm4.c +++ b/dlls/wined3d/shader_sm4.c @@ -252,6 +252,7 @@ enum wined3d_sm4_register_type WINED3D_SM5_RT_DOMAIN_LOCATION = 0x1c, WINED3D_SM5_RT_UAV = 0x1e, WINED3D_SM5_RT_SHARED_MEMORY = 0x1f, + WINED3D_SM5_RT_THREAD_ID = 0x20, WINED3D_SM5_RT_THREAD_GROUP_ID = 0x21, WINED3D_SM5_RT_LOCAL_THREAD_ID = 0x22, WINED3D_SM5_RT_LOCAL_THREAD_INDEX = 0x24, @@ -833,7 +834,7 @@ static const enum wined3d_shader_register_type register_type_table[] = /* UNKNOWN */ ~0u, /* WINED3D_SM5_RT_UAV */ WINED3DSPR_UAV, /* WINED3D_SM5_RT_SHARED_MEMORY */ WINED3DSPR_GROUPSHAREDMEM, - /* UNKNOWN */ ~0u, + /* WINED3D_SM5_RT_THREAD_ID */ WINED3DSPR_THREADID, /* WINED3D_SM5_RT_THREAD_GROUP_ID */ WINED3DSPR_THREADGROUPID, /* WINED3D_SM5_RT_LOCAL_THREAD_ID */ WINED3DSPR_LOCALTHREADID, /* UNKNOWN */ ~0u, diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h index 78cbe24f394..40eb8e005ad 100644 --- a/dlls/wined3d/wined3d_private.h +++ b/dlls/wined3d/wined3d_private.h @@ -388,6 +388,7 @@ enum wined3d_shader_register_type WINED3DSPR_PATCHCONST, WINED3DSPR_TESSCOORD, WINED3DSPR_GROUPSHAREDMEM, + WINED3DSPR_THREADID, WINED3DSPR_THREADGROUPID, WINED3DSPR_LOCALTHREADID, WINED3DSPR_LOCALTHREADINDEX,