wined3d: Don't print format IDs in decimal.
This is especially silly for FOURCC formats.
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@ -1542,7 +1542,7 @@ const struct wined3d_format_desc *getFormatDescEntry(WINED3DFORMAT fmt, const st
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int idx = getFmtIdx(fmt);
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if(idx == -1) {
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FIXME("Can't find format %s(%d) in the format lookup table\n", debug_d3dformat(fmt), fmt);
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FIXME("Can't find format %s (%#x) in the format lookup table\n", debug_d3dformat(fmt), fmt);
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/* Get the caller a valid pointer */
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idx = getFmtIdx(WINED3DFMT_UNKNOWN);
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}
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@ -1719,10 +1719,10 @@ const char* debug_d3dformat(WINED3DFORMAT fmt) {
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fourcc[2] = (char)(fmt >> 16);
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fourcc[3] = (char)(fmt >> 24);
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fourcc[4] = 0;
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if( isprint(fourcc[0]) && isprint(fourcc[1]) && isprint(fourcc[2]) && isprint(fourcc[3]) )
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FIXME("Unrecognized %u (as fourcc: %s) WINED3DFORMAT!\n", fmt, fourcc);
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if (isprint(fourcc[0]) && isprint(fourcc[1]) && isprint(fourcc[2]) && isprint(fourcc[3]))
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FIXME("Unrecognized %#x (as fourcc: %s) WINED3DFORMAT!\n", fmt, fourcc);
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else
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FIXME("Unrecognized %u WINED3DFORMAT!\n", fmt);
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FIXME("Unrecognized %#x WINED3DFORMAT!\n", fmt);
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}
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return "unrecognized";
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}
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