diff --git a/dlls/wined3d/device.c b/dlls/wined3d/device.c index 792521a6225..ba688664893 100644 --- a/dlls/wined3d/device.c +++ b/dlls/wined3d/device.c @@ -1839,7 +1839,8 @@ HRESULT CDECL wined3d_device_set_stream_source_freq(struct wined3d_device *devic return WINED3D_OK; } -HRESULT CDECL wined3d_device_get_stream_source_freq(struct wined3d_device *device, UINT stream_idx, UINT *divider) +HRESULT CDECL wined3d_device_get_stream_source_freq(const struct wined3d_device *device, + UINT stream_idx, UINT *divider) { struct wined3d_stream_state *stream; diff --git a/include/wine/wined3d.h b/include/wine/wined3d.h index a523785996b..a0382606608 100644 --- a/include/wine/wined3d.h +++ b/include/wine/wined3d.h @@ -2248,7 +2248,8 @@ HRESULT __cdecl wined3d_device_get_scissor_rect(struct wined3d_device *device, R BOOL __cdecl wined3d_device_get_software_vertex_processing(struct wined3d_device *device); HRESULT __cdecl wined3d_device_get_stream_source(const struct wined3d_device *device, UINT stream_idx, struct wined3d_buffer **buffer, UINT *offset, UINT *stride); -HRESULT __cdecl wined3d_device_get_stream_source_freq(struct wined3d_device *device, UINT stream_idx, UINT *divider); +HRESULT __cdecl wined3d_device_get_stream_source_freq(const struct wined3d_device *device, + UINT stream_idx, UINT *divider); HRESULT __cdecl wined3d_device_get_surface_from_dc(struct wined3d_device *device, HDC dc, struct wined3d_surface **surface); HRESULT __cdecl wined3d_device_get_swapchain(const struct wined3d_device *device,