d3d9/tests: Add a test for IDirect3DDevice9::GetRenderTarget().
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739a9d9805
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@ -1758,6 +1758,56 @@ cleanup:
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if(hwnd) DestroyWindow(hwnd);
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if(hwnd) DestroyWindow(hwnd);
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}
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}
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static void test_get_rt(void)
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{
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IDirect3DSurface9 *backbuffer, *rt;
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IDirect3DDevice9 *device;
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IDirect3D9 *d3d9;
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D3DCAPS9 caps;
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HWND window;
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HRESULT hr;
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ULONG ref;
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UINT i;
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if (!(d3d9 = pDirect3DCreate9(D3D_SDK_VERSION)))
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{
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skip("Failed to create IDirect3D9 object, skipping tests.\n");
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return;
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}
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window = CreateWindowA("d3d9_test_wc", "d3d9_test", WS_OVERLAPPEDWINDOW,
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0, 0, 128, 128, 0, 0, 0, 0);
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device = create_device(d3d9, window, window, TRUE);
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if (!device)
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{
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skip("Failed to create a D3D device, skipping tests.\n");
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goto done;
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}
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hr = IDirect3DDevice9_GetRenderTarget(device, 0, &backbuffer);
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ok(SUCCEEDED(hr), "Failed to get backbuffer, hr %#x.\n", hr);
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ok(!!backbuffer, "Got a NULL backbuffer.\n");
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hr = IDirect3DDevice9_GetDeviceCaps(device, &caps);
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ok(SUCCEEDED(hr), "Failed to get device caps, hr %#x.\n", hr);
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for (i = 1; i < caps.NumSimultaneousRTs; ++i)
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{
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rt = backbuffer;
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hr = IDirect3DDevice9_GetRenderTarget(device, i, &rt);
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ok(hr == D3DERR_NOTFOUND, "IDirect3DDevice9_GetRenderTarget returned %#x.\n", hr);
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ok(!rt, "Got rt %p.\n", rt);
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}
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IDirect3DSurface9_Release(backbuffer);
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ref = IDirect3DDevice9_Release(device);
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ok(!ref, "The device was not properly freed: refcount %u.\n", ref);
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done:
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IDirect3D9_Release(d3d9);
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DestroyWindow(window);
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}
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/* Test what happens when IDirect3DDevice9_DrawIndexedPrimitive is called without a valid index buffer set. */
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/* Test what happens when IDirect3DDevice9_DrawIndexedPrimitive is called without a valid index buffer set. */
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static void test_draw_indexed(void)
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static void test_draw_indexed(void)
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{
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{
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@ -3119,6 +3169,7 @@ START_TEST(device)
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test_scene();
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test_scene();
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test_limits();
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test_limits();
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test_depthstenciltest();
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test_depthstenciltest();
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test_get_rt();
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test_draw_indexed();
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test_draw_indexed();
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test_null_stream();
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test_null_stream();
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test_lights();
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test_lights();
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