dxgi: Implement dxgi_output_FindClosestMatchingMode1().
Signed-off-by: Józef Kucia <jkucia@codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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@ -80,6 +80,7 @@ struct dxgi_device_layer
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/* TRACE helper functions */
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/* TRACE helper functions */
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const char *debug_dxgi_format(DXGI_FORMAT format) DECLSPEC_HIDDEN;
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const char *debug_dxgi_format(DXGI_FORMAT format) DECLSPEC_HIDDEN;
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const char *debug_dxgi_mode(const DXGI_MODE_DESC *desc) DECLSPEC_HIDDEN;
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const char *debug_dxgi_mode(const DXGI_MODE_DESC *desc) DECLSPEC_HIDDEN;
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const char *debug_dxgi_mode1(const DXGI_MODE_DESC1 *desc) DECLSPEC_HIDDEN;
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void dump_feature_levels(const D3D_FEATURE_LEVEL *feature_levels, unsigned int level_count) DECLSPEC_HIDDEN;
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void dump_feature_levels(const D3D_FEATURE_LEVEL *feature_levels, unsigned int level_count) DECLSPEC_HIDDEN;
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DXGI_FORMAT dxgi_format_from_wined3dformat(enum wined3d_format_id format) DECLSPEC_HIDDEN;
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DXGI_FORMAT dxgi_format_from_wined3dformat(enum wined3d_format_id format) DECLSPEC_HIDDEN;
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@ -91,6 +92,8 @@ void wined3d_sample_desc_from_dxgi(enum wined3d_multisample_type *wined3d_type,
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unsigned int *wined3d_quality, const DXGI_SAMPLE_DESC *dxgi_desc) DECLSPEC_HIDDEN;
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unsigned int *wined3d_quality, const DXGI_SAMPLE_DESC *dxgi_desc) DECLSPEC_HIDDEN;
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void wined3d_display_mode_from_dxgi(struct wined3d_display_mode *wined3d_mode,
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void wined3d_display_mode_from_dxgi(struct wined3d_display_mode *wined3d_mode,
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const DXGI_MODE_DESC *mode) DECLSPEC_HIDDEN;
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const DXGI_MODE_DESC *mode) DECLSPEC_HIDDEN;
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void wined3d_display_mode_from_dxgi1(struct wined3d_display_mode *wined3d_mode,
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const DXGI_MODE_DESC1 *mode) DECLSPEC_HIDDEN;
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DXGI_USAGE dxgi_usage_from_wined3d_bind_flags(unsigned int wined3d_bind_flags) DECLSPEC_HIDDEN;
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DXGI_USAGE dxgi_usage_from_wined3d_bind_flags(unsigned int wined3d_bind_flags) DECLSPEC_HIDDEN;
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unsigned int wined3d_bind_flags_from_dxgi_usage(DXGI_USAGE usage) DECLSPEC_HIDDEN;
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unsigned int wined3d_bind_flags_from_dxgi_usage(DXGI_USAGE usage) DECLSPEC_HIDDEN;
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unsigned int dxgi_swapchain_flags_from_wined3d(unsigned int wined3d_flags) DECLSPEC_HIDDEN;
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unsigned int dxgi_swapchain_flags_from_wined3d(unsigned int wined3d_flags) DECLSPEC_HIDDEN;
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@ -34,6 +34,47 @@ static void dxgi_mode_from_wined3d(DXGI_MODE_DESC *mode, const struct wined3d_di
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mode->Scaling = DXGI_MODE_SCALING_UNSPECIFIED; /* FIXME */
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mode->Scaling = DXGI_MODE_SCALING_UNSPECIFIED; /* FIXME */
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}
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}
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static void dxgi_mode1_from_wined3d(DXGI_MODE_DESC1 *mode, const struct wined3d_display_mode *wined3d_mode)
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{
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mode->Width = wined3d_mode->width;
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mode->Height = wined3d_mode->height;
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mode->RefreshRate.Numerator = wined3d_mode->refresh_rate;
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mode->RefreshRate.Denominator = 1;
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mode->Format = dxgi_format_from_wined3dformat(wined3d_mode->format_id);
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mode->ScanlineOrdering = wined3d_mode->scanline_ordering;
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mode->Scaling = DXGI_MODE_SCALING_UNSPECIFIED; /* FIXME */
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mode->Stereo = FALSE; /* FIXME */
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}
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static HRESULT dxgi_output_find_closest_matching_mode(struct dxgi_output *output,
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struct wined3d_display_mode *mode, IUnknown *device)
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{
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struct dxgi_adapter *adapter;
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struct wined3d *wined3d;
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HRESULT hr;
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if (!mode->width != !mode->height)
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return DXGI_ERROR_INVALID_CALL;
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if (mode->format_id == WINED3DFMT_UNKNOWN && !device)
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return DXGI_ERROR_INVALID_CALL;
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if (mode->format_id == WINED3DFMT_UNKNOWN)
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{
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FIXME("Matching formats to device not implemented.\n");
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return E_NOTIMPL;
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}
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wined3d_mutex_lock();
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adapter = output->adapter;
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wined3d = adapter->factory->wined3d;
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hr = wined3d_find_closest_matching_adapter_mode(wined3d, adapter->ordinal, mode);
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wined3d_mutex_unlock();
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return hr;
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}
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static inline struct dxgi_output *impl_from_IDXGIOutput4(IDXGIOutput4 *iface)
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static inline struct dxgi_output *impl_from_IDXGIOutput4(IDXGIOutput4 *iface)
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{
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{
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return CONTAINING_RECORD(iface, struct dxgi_output, IDXGIOutput4_iface);
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return CONTAINING_RECORD(iface, struct dxgi_output, IDXGIOutput4_iface);
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@ -234,33 +275,13 @@ static HRESULT STDMETHODCALLTYPE dxgi_output_FindClosestMatchingMode(IDXGIOutput
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{
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{
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struct dxgi_output *output = impl_from_IDXGIOutput4(iface);
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struct dxgi_output *output = impl_from_IDXGIOutput4(iface);
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struct wined3d_display_mode wined3d_mode;
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struct wined3d_display_mode wined3d_mode;
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struct dxgi_adapter *adapter;
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struct wined3d *wined3d;
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HRESULT hr;
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HRESULT hr;
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TRACE("iface %p, mode %p, closest_match %p, device %p.\n", iface, mode, closest_match, device);
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TRACE("iface %p, mode %s, closest_match %p, device %p.\n",
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iface, debug_dxgi_mode(mode), closest_match, device);
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if ((!mode->Width && mode->Height) || (mode->Width && !mode->Height))
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return DXGI_ERROR_INVALID_CALL;
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if (mode->Format == DXGI_FORMAT_UNKNOWN && !device)
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return DXGI_ERROR_INVALID_CALL;
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TRACE("Mode: %s.\n", debug_dxgi_mode(mode));
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if (mode->Format == DXGI_FORMAT_UNKNOWN)
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{
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FIXME("Matching formats to device not implemented.\n");
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return E_NOTIMPL;
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}
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adapter = output->adapter;
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wined3d = adapter->factory->wined3d;
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wined3d_mutex_lock();
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wined3d_display_mode_from_dxgi(&wined3d_mode, mode);
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wined3d_display_mode_from_dxgi(&wined3d_mode, mode);
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hr = wined3d_find_closest_matching_adapter_mode(wined3d, adapter->ordinal, &wined3d_mode);
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hr = dxgi_output_find_closest_matching_mode(output, &wined3d_mode, device);
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wined3d_mutex_unlock();
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if (SUCCEEDED(hr))
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if (SUCCEEDED(hr))
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{
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{
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dxgi_mode_from_wined3d(closest_match, &wined3d_mode);
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dxgi_mode_from_wined3d(closest_match, &wined3d_mode);
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@ -366,10 +387,22 @@ static HRESULT STDMETHODCALLTYPE dxgi_output_GetDisplayModeList1(IDXGIOutput4 *i
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static HRESULT STDMETHODCALLTYPE dxgi_output_FindClosestMatchingMode1(IDXGIOutput4 *iface,
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static HRESULT STDMETHODCALLTYPE dxgi_output_FindClosestMatchingMode1(IDXGIOutput4 *iface,
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const DXGI_MODE_DESC1 *mode, DXGI_MODE_DESC1 *closest_match, IUnknown *device)
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const DXGI_MODE_DESC1 *mode, DXGI_MODE_DESC1 *closest_match, IUnknown *device)
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{
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{
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FIXME("iface %p, mode %p, closest_match %p, device %p stub!\n",
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struct dxgi_output *output = impl_from_IDXGIOutput4(iface);
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iface, mode, closest_match, device);
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struct wined3d_display_mode wined3d_mode;
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HRESULT hr;
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return E_NOTIMPL;
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TRACE("iface %p, mode %s, closest_match %p, device %p.\n",
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iface, debug_dxgi_mode1(mode), closest_match, device);
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wined3d_display_mode_from_dxgi1(&wined3d_mode, mode);
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hr = dxgi_output_find_closest_matching_mode(output, &wined3d_mode, device);
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if (SUCCEEDED(hr))
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{
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dxgi_mode1_from_wined3d(closest_match, &wined3d_mode);
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TRACE("Returning %s.\n", debug_dxgi_mode1(closest_match));
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}
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return hr;
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}
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}
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static HRESULT STDMETHODCALLTYPE dxgi_output_GetDisplaySurfaceData1(IDXGIOutput4 *iface,
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static HRESULT STDMETHODCALLTYPE dxgi_output_GetDisplaySurfaceData1(IDXGIOutput4 *iface,
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@ -380,12 +380,26 @@ enum wined3d_format_id wined3dformat_from_dxgi_format(DXGI_FORMAT format)
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const char *debug_dxgi_mode(const DXGI_MODE_DESC *desc)
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const char *debug_dxgi_mode(const DXGI_MODE_DESC *desc)
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{
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{
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if (!desc)
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return "(null)";
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return wine_dbg_sprintf("resolution %ux%u, refresh rate %u / %u, "
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return wine_dbg_sprintf("resolution %ux%u, refresh rate %u / %u, "
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"format %s, scanline ordering %#x, scaling %#x",
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"format %s, scanline ordering %#x, scaling %#x",
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desc->Width, desc->Height, desc->RefreshRate.Numerator, desc->RefreshRate.Denominator,
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desc->Width, desc->Height, desc->RefreshRate.Numerator, desc->RefreshRate.Denominator,
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debug_dxgi_format(desc->Format), desc->ScanlineOrdering, desc->Scaling);
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debug_dxgi_format(desc->Format), desc->ScanlineOrdering, desc->Scaling);
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}
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}
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const char *debug_dxgi_mode1(const DXGI_MODE_DESC1 *desc)
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{
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if (!desc)
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return "(null)";
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return wine_dbg_sprintf("resolution %ux%u, refresh rate %u / %u, "
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"format %s, scanline ordering %#x, scaling %#x, stereo %#x",
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desc->Width, desc->Height, desc->RefreshRate.Numerator, desc->RefreshRate.Denominator,
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debug_dxgi_format(desc->Format), desc->ScanlineOrdering, desc->Scaling, desc->Stereo);
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}
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void dump_feature_levels(const D3D_FEATURE_LEVEL *feature_levels, unsigned int level_count)
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void dump_feature_levels(const D3D_FEATURE_LEVEL *feature_levels, unsigned int level_count)
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{
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{
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unsigned int i;
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unsigned int i;
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@ -455,6 +469,17 @@ void wined3d_display_mode_from_dxgi(struct wined3d_display_mode *wined3d_mode,
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wined3d_mode->scanline_ordering = wined3d_scanline_ordering_from_dxgi(mode->ScanlineOrdering);
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wined3d_mode->scanline_ordering = wined3d_scanline_ordering_from_dxgi(mode->ScanlineOrdering);
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}
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}
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void wined3d_display_mode_from_dxgi1(struct wined3d_display_mode *wined3d_mode,
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const DXGI_MODE_DESC1 *mode)
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{
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wined3d_mode->width = mode->Width;
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wined3d_mode->height = mode->Height;
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wined3d_mode->refresh_rate = dxgi_rational_to_uint(&mode->RefreshRate);
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wined3d_mode->format_id = wined3dformat_from_dxgi_format(mode->Format);
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wined3d_mode->scanline_ordering = wined3d_scanline_ordering_from_dxgi(mode->ScanlineOrdering);
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FIXME("Ignoring stereo %#x.\n", mode->Stereo);
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}
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DXGI_USAGE dxgi_usage_from_wined3d_bind_flags(unsigned int wined3d_bind_flags)
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DXGI_USAGE dxgi_usage_from_wined3d_bind_flags(unsigned int wined3d_bind_flags)
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{
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{
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DXGI_USAGE dxgi_usage = 0;
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DXGI_USAGE dxgi_usage = 0;
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