wined3d: Get rid of the "target" parameter to wined3d_adapter_gl_create_context().
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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c82423df85
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@ -288,8 +288,7 @@ static void adapter_vk_destroy_device(struct wined3d_device *device)
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heap_free(device_vk);
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}
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static BOOL adapter_vk_create_context(struct wined3d_context *context,
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struct wined3d_texture *target, const struct wined3d_format *ds_format)
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static BOOL adapter_vk_create_context(struct wined3d_context *context, const struct wined3d_format *ds_format)
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{
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return TRUE;
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}
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@ -1967,12 +1967,11 @@ static BOOL wined3d_context_init(struct wined3d_context *context, struct wined3d
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struct wined3d_context *context_create(struct wined3d_swapchain *swapchain, const struct wined3d_format *ds_format)
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{
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struct wined3d_texture *target = swapchain->front_buffer;
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struct wined3d_device *device = swapchain->device;
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struct wined3d_context_gl *context_gl;
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struct wined3d_context *context;
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TRACE("swapchain %p, target %p, window %p.\n", swapchain, target, swapchain->win_handle);
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TRACE("swapchain %p.\n", swapchain);
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wined3d_from_cs(device->cs);
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@ -1985,7 +1984,7 @@ struct wined3d_context *context_create(struct wined3d_swapchain *swapchain, cons
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heap_free(context_gl);
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return NULL;
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}
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if (!(device->adapter->adapter_ops->adapter_create_context(context, target, ds_format)))
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if (!(device->adapter->adapter_ops->adapter_create_context(context, ds_format)))
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{
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wined3d_release_dc(context->win_handle, context->hdc);
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heap_free(context_gl);
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@ -2004,13 +2003,13 @@ struct wined3d_context *context_create(struct wined3d_swapchain *swapchain, cons
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return context;
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}
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BOOL wined3d_adapter_gl_create_context(struct wined3d_context *context,
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struct wined3d_texture *target, const struct wined3d_format *ds_format)
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BOOL wined3d_adapter_gl_create_context(struct wined3d_context *context, const struct wined3d_format *ds_format)
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{
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struct wined3d_device *device = context->device;
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const struct wined3d_format *color_format;
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const struct wined3d_d3d_info *d3d_info;
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const struct wined3d_gl_info *gl_info;
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struct wined3d_resource *target;
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unsigned int target_bind_flags;
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BOOL aux_buffers = FALSE;
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HGLRC ctx, share_ctx;
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@ -2057,8 +2056,9 @@ BOOL wined3d_adapter_gl_create_context(struct wined3d_context *context,
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sizeof(*context->texture_type))))
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return FALSE;
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color_format = target->resource.format;
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target_bind_flags = target->resource.bind_flags;
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target = &context->current_rt.texture->resource;
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color_format = target->format;
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target_bind_flags = target->bind_flags;
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/* In case of ORM_BACKBUFFER, make sure to request an alpha component for
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* X4R4G4B4/X8R8G8B8 as we might need it for the backbuffer. */
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@ -2141,7 +2141,7 @@ BOOL wined3d_adapter_gl_create_context(struct wined3d_context *context,
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}
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}
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context->render_offscreen = wined3d_resource_is_offscreen(&target->resource);
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context->render_offscreen = wined3d_resource_is_offscreen(target);
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context->draw_buffers_mask = context_generate_rt_mask(GL_BACK);
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context->valid = 1;
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@ -2256,7 +2256,7 @@ static void adapter_no3d_destroy_device(struct wined3d_device *device)
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}
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static BOOL wined3d_adapter_no3d_create_context(struct wined3d_context *context,
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struct wined3d_texture *target, const struct wined3d_format *ds_format)
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const struct wined3d_format *ds_format)
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{
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return TRUE;
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}
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@ -2711,8 +2711,7 @@ struct wined3d_adapter_ops
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BYTE surface_alignment, const enum wined3d_feature_level *levels, unsigned int level_count,
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struct wined3d_device_parent *device_parent, struct wined3d_device **device);
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void (*adapter_destroy_device)(struct wined3d_device *device);
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BOOL (*adapter_create_context)(struct wined3d_context *context,
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struct wined3d_texture *target, const struct wined3d_format *ds_format);
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BOOL (*adapter_create_context)(struct wined3d_context *context, const struct wined3d_format *ds_format);
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void (*adapter_get_wined3d_caps)(const struct wined3d_adapter *adapter, struct wined3d_caps *caps);
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BOOL (*adapter_check_format)(const struct wined3d_adapter *adapter,
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const struct wined3d_format *adapter_format, const struct wined3d_format *rt_format,
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@ -2767,9 +2766,10 @@ static inline const struct wined3d_adapter_gl *wined3d_adapter_gl_const(const st
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return CONTAINING_RECORD(adapter, struct wined3d_adapter_gl, a);
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}
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struct wined3d_adapter *wined3d_adapter_gl_create(unsigned int ordinal, unsigned int wined3d_creation_flags) DECLSPEC_HIDDEN;
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struct wined3d_adapter *wined3d_adapter_gl_create(unsigned int ordinal,
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unsigned int wined3d_creation_flags) DECLSPEC_HIDDEN;
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BOOL wined3d_adapter_gl_create_context(struct wined3d_context *context,
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struct wined3d_texture *target, const struct wined3d_format *ds_format) DECLSPEC_HIDDEN;
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const struct wined3d_format *ds_format) DECLSPEC_HIDDEN;
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struct wined3d_adapter_vk
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{
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