From 11b734b8261554152e4180bfeae85a5153215fc2 Mon Sep 17 00:00:00 2001 From: Zebediah Figura Date: Thu, 13 Feb 2020 18:51:02 -0600 Subject: [PATCH] d3d9: Stop setting the device state in d3d9_device_SetTransform() and d3d9_device_MultiplyTransform(). Signed-off-by: Zebediah Figura Signed-off-by: Henri Verbeet Signed-off-by: Alexandre Julliard --- dlls/d3d9/device.c | 3 --- 1 file changed, 3 deletions(-) diff --git a/dlls/d3d9/device.c b/dlls/d3d9/device.c index fafdec10d8c..8a79585f373 100644 --- a/dlls/d3d9/device.c +++ b/dlls/d3d9/device.c @@ -2107,8 +2107,6 @@ static HRESULT WINAPI d3d9_device_SetTransform(IDirect3DDevice9Ex *iface, /* Note: D3DMATRIX is compatible with struct wined3d_matrix. */ wined3d_mutex_lock(); wined3d_stateblock_set_transform(device->update_state, state, (const struct wined3d_matrix *)matrix); - if (!device->recording) - wined3d_device_set_transform(device->wined3d_device, state, (const struct wined3d_matrix *)matrix); wined3d_mutex_unlock(); return D3D_OK; @@ -2139,7 +2137,6 @@ static HRESULT WINAPI d3d9_device_MultiplyTransform(IDirect3DDevice9Ex *iface, /* Note: D3DMATRIX is compatible with struct wined3d_matrix. */ wined3d_mutex_lock(); wined3d_stateblock_multiply_transform(device->state, state, (const struct wined3d_matrix *)matrix); - wined3d_device_multiply_transform(device->wined3d_device, state, (const struct wined3d_matrix *)matrix); wined3d_mutex_unlock(); return D3D_OK;