Assorted spelling fixes.

This commit is contained in:
Francois Gouget 2006-06-15 17:38:04 +02:00 committed by Alexandre Julliard
parent 2d7ef72cf0
commit 11ae0f6386
7 changed files with 9 additions and 9 deletions

View File

@ -225,7 +225,7 @@ static void check_auto_format(void)
/* Windows implicitly sets some format bits in INSERTITEM */ /* Windows implicitly sets some format bits in INSERTITEM */
/* HDF_STRING is automaticaly set and cleared for no text */ /* HDF_STRING is automatically set and cleared for no text */
hdiCreate.mask = HDI_TEXT|HDI_WIDTH|HDI_FORMAT; hdiCreate.mask = HDI_TEXT|HDI_WIDTH|HDI_FORMAT;
hdiCreate.pszText = text; hdiCreate.pszText = text;
hdiCreate.cxy = 100; hdiCreate.cxy = 100;

View File

@ -152,7 +152,7 @@ static void test_swapchain(void)
/* Try to get a nonexistant swapchain */ /* Try to get a nonexistant swapchain */
hr = IDirect3DDevice9_GetSwapChain(pDevice, 1, &swapchainX); hr = IDirect3DDevice9_GetSwapChain(pDevice, 1, &swapchainX);
ok(hr == D3DERR_INVALIDCALL, "GetSwapChain on an non-existant swapchain returned (%s)\n", DXGetErrorString9(hr)); ok(hr == D3DERR_INVALIDCALL, "GetSwapChain on an nonexistent swapchain returned (%s)\n", DXGetErrorString9(hr));
ok(swapchainX == NULL, "Swapchain 1 is %p\n", swapchainX); ok(swapchainX == NULL, "Swapchain 1 is %p\n", swapchainX);
if(swapchainX) IDirect3DSwapChain9_Release(swapchainX); if(swapchainX) IDirect3DSwapChain9_Release(swapchainX);
@ -233,7 +233,7 @@ static void test_swapchain(void)
*/ */
swapchainX = (void *) 0xdeadbeef; swapchainX = (void *) 0xdeadbeef;
hr = IDirect3DDevice9_GetSwapChain(pDevice, 1, &swapchainX); hr = IDirect3DDevice9_GetSwapChain(pDevice, 1, &swapchainX);
ok(hr == D3DERR_INVALIDCALL, "Failed to get the secound swapchain (%s)\n", DXGetErrorString9(hr)); ok(hr == D3DERR_INVALIDCALL, "Failed to get the second swapchain (%s)\n", DXGetErrorString9(hr));
ok(swapchainX == NULL, "The swapchain pointer is %p\n", swapchainX); ok(swapchainX == NULL, "The swapchain pointer is %p\n", swapchainX);
if(swapchainX && swapchainX != (void *) 0xdeadbeef ) IDirect3DSwapChain9_Release(swapchainX); if(swapchainX && swapchainX != (void *) 0xdeadbeef ) IDirect3DSwapChain9_Release(swapchainX);
@ -384,7 +384,7 @@ cleanup:
CHECK_RELEASE(pStateBlock, pDevice, --refcount); CHECK_RELEASE(pStateBlock, pDevice, --refcount);
CHECK_RELEASE(pSwapChain, pDevice, --refcount); CHECK_RELEASE(pSwapChain, pDevice, --refcount);
CHECK_RELEASE(pQuery, pDevice, --refcount); CHECK_RELEASE(pQuery, pDevice, --refcount);
/* This will destroy device - can not check the refcount here */ /* This will destroy device - cannot check the refcount here */
if (pStateBlock1) IUnknown_Release( pStateBlock1 ); if (pStateBlock1) IUnknown_Release( pStateBlock1 );
if (pD3d) IUnknown_Release( pD3d ); if (pD3d) IUnknown_Release( pD3d );

View File

@ -1490,7 +1490,7 @@ LRESULT WINAPI RichEditANSIWndProc(HWND hWnd, UINT msg, WPARAM wParam, LPARAM lP
editor->nUndoLimit = min(wParam, STACK_SIZE_MAX); editor->nUndoLimit = min(wParam, STACK_SIZE_MAX);
/* Setting a max stack size keeps wine from getting killed /* Setting a max stack size keeps wine from getting killed
for hogging memory. Windows allocates all this memory at once, so for hogging memory. Windows allocates all this memory at once, so
no program would realisticly set a value above our maxiumum. */ no program would realistically set a value above our maxiumum. */
return editor->nUndoLimit; return editor->nUndoLimit;
} }
case EM_CANUNDO: case EM_CANUNDO:

View File

@ -4977,7 +4977,7 @@ process_vertices_strided(IWineD3DDeviceImpl *This, DWORD dwDestIndex, DWORD dwCo
( rhw > eps ) ) ) { ( rhw > eps ) ) ) {
/* "Normal" viewport transformation (not clipped) /* "Normal" viewport transformation (not clipped)
* 1) The values are divided trough rhw * 1) The values are divided by rhw
* 2) The y axis is negative, so multiply it with -1 * 2) The y axis is negative, so multiply it with -1
* 3) Screen coordinates go from -(Width/2) to +(Width/2) and * 3) Screen coordinates go from -(Width/2) to +(Width/2) and
* -(Height/2) to +(Height/2). The z range is MinZ to MaxZ * -(Height/2) to +(Height/2). The z range is MinZ to MaxZ

View File

@ -1739,7 +1739,7 @@ static HRESULT WINAPI IWineD3DImpl_GetDeviceCaps(IWineD3D *iface, UINT Adapter,
if (wined3d_settings.ps_mode == PS_HW && wined3d_settings.shader_mode == SHADER_GLSL if (wined3d_settings.ps_mode == PS_HW && wined3d_settings.shader_mode == SHADER_GLSL
&& DeviceType != WINED3DDEVTYPE_REF) { && DeviceType != WINED3DDEVTYPE_REF) {
*pCaps->PixelShaderVersion = D3DPS_VERSION(3,0); *pCaps->PixelShaderVersion = D3DPS_VERSION(3,0);
/* FIXME: The following line is card dependant. -1.0 to 1.0 is a safe default clamp range for now */ /* FIXME: The following line is card dependent. -1.0 to 1.0 is a safe default clamp range for now */
*pCaps->PixelShader1xMaxValue = 1.0; *pCaps->PixelShader1xMaxValue = 1.0;
TRACE_(d3d_caps)("Hardware pixel shader versions 2.0+ enabled\n"); TRACE_(d3d_caps)("Hardware pixel shader versions 2.0+ enabled\n");
} else if (wined3d_settings.ps_mode == PS_HW } else if (wined3d_settings.ps_mode == PS_HW

View File

@ -413,7 +413,7 @@ void shader_glsl_add_instruction_modifiers(SHADER_OPCODE_ARG* arg) {
* *
****************************************************************************/ ****************************************************************************/
/* Generate GLSL arithmatic functions (dst = src1 + src2) */ /* Generate GLSL arithmetic functions (dst = src1 + src2) */
void shader_glsl_arith(SHADER_OPCODE_ARG* arg) { void shader_glsl_arith(SHADER_OPCODE_ARG* arg) {
CONST SHADER_OPCODE* curOpcode = arg->opcode; CONST SHADER_OPCODE* curOpcode = arg->opcode;

View File

@ -1132,7 +1132,7 @@ DECL_HANDLER(access_check)
} }
} }
/* retrives the SID of the user that the token represents */ /* retrieves the SID of the user that the token represents */
DECL_HANDLER(get_token_user) DECL_HANDLER(get_token_user)
{ {
struct token *token; struct token *token;