opengl32/tests: Add some more tests for bitmap rendering.
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1392bfce3c
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@ -515,37 +515,49 @@ static void test_acceleration(HDC hdc)
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}
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}
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static void test_bitmap_rendering(void)
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static void test_bitmap_rendering( BOOL use_dib )
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{
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PIXELFORMATDESCRIPTOR pfd;
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int i, iPixelFormat=0;
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int i, ret, bpp, iPixelFormat=0;
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unsigned int nFormats;
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HGLRC hglrc;
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HGLRC hglrc, hglrc2;
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BITMAPINFO biDst;
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HBITMAP bmpDst, oldDst;
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HBITMAP bmpDst, oldDst, bmp2;
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HDC hdcDst, hdcScreen;
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UINT32 *dstBuffer;
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memset(&biDst, 0, sizeof(BITMAPINFO));
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biDst.bmiHeader.biSize = sizeof(BITMAPINFOHEADER);
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biDst.bmiHeader.biWidth = 2;
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biDst.bmiHeader.biHeight = -2;
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biDst.bmiHeader.biPlanes = 1;
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biDst.bmiHeader.biBitCount = 32;
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biDst.bmiHeader.biCompression = BI_RGB;
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UINT *dstBuffer = NULL;
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hdcScreen = CreateCompatibleDC(0);
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if(GetDeviceCaps(hdcScreen, BITSPIXEL) != 32)
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hdcDst = CreateCompatibleDC(0);
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if (use_dib)
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{
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DeleteDC(hdcScreen);
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trace("Skipping bitmap rendering test\n");
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return;
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bpp = 32;
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memset(&biDst, 0, sizeof(BITMAPINFO));
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biDst.bmiHeader.biSize = sizeof(BITMAPINFOHEADER);
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biDst.bmiHeader.biWidth = 4;
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biDst.bmiHeader.biHeight = -4;
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biDst.bmiHeader.biPlanes = 1;
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biDst.bmiHeader.biBitCount = 32;
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biDst.bmiHeader.biCompression = BI_RGB;
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bmpDst = CreateDIBSection(0, &biDst, DIB_RGB_COLORS, (void**)&dstBuffer, NULL, 0);
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biDst.bmiHeader.biWidth = 12;
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biDst.bmiHeader.biHeight = -12;
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biDst.bmiHeader.biBitCount = 16;
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bmp2 = CreateDIBSection(0, &biDst, DIB_RGB_COLORS, NULL, NULL, 0);
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}
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else
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{
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bpp = GetDeviceCaps( hdcScreen, BITSPIXEL );
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bmpDst = CreateBitmap( 4, 4, 1, bpp, NULL );
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bmp2 = CreateBitmap( 12, 12, 1, bpp, NULL );
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}
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hdcDst = CreateCompatibleDC(hdcScreen);
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bmpDst = CreateDIBSection(hdcDst, &biDst, DIB_RGB_COLORS, (void**)&dstBuffer, NULL, 0);
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oldDst = SelectObject(hdcDst, bmpDst);
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trace( "testing on %s\n", use_dib ? "DIB" : "DDB" );
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/* Pick a pixel format by hand because ChoosePixelFormat is unreliable */
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nFormats = DescribePixelFormat(hdcDst, 0, 0, NULL);
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for(i=1; i<=nFormats; i++)
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@ -555,7 +567,7 @@ static void test_bitmap_rendering(void)
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if((pfd.dwFlags & PFD_DRAW_TO_BITMAP) &&
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(pfd.dwFlags & PFD_SUPPORT_OPENGL) &&
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(pfd.cColorBits == 32) &&
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(pfd.cColorBits == bpp) &&
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(pfd.cAlphaBits == 8) )
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{
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iPixelFormat = i;
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@ -569,31 +581,85 @@ static void test_bitmap_rendering(void)
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}
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else
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{
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SetPixelFormat(hdcDst, iPixelFormat, &pfd);
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ret = SetPixelFormat(hdcDst, iPixelFormat, &pfd);
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ok( ret, "SetPixelFormat failed\n" );
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ret = GetPixelFormat( hdcDst );
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ok( ret == iPixelFormat, "GetPixelFormat returned %d/%d\n", ret, iPixelFormat );
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ret = SetPixelFormat(hdcDst, iPixelFormat + 1, &pfd);
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ok( !ret, "SetPixelFormat succeeded\n" );
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hglrc = wglCreateContext(hdcDst);
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ok(hglrc != NULL, "Unable to create a context\n");
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if(hglrc)
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{
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GLint viewport[4];
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wglMakeCurrent(hdcDst, hglrc);
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hglrc2 = wglCreateContext(hdcDst);
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ok(hglrc2 != NULL, "Unable to create a context\n");
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/* Note this is RGBA but we read ARGB back */
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glClearColor((float)0x22/0xff, (float)0x33/0xff, (float)0x44/0xff, (float)0x11/0xff);
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glClear(GL_COLOR_BUFFER_BIT);
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glGetIntegerv( GL_VIEWPORT, viewport );
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glFinish();
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ok( viewport[0] == 0 && viewport[1] == 0 && viewport[2] == 4 && viewport[3] == 4,
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"wrong viewport %d,%d,%d,%d\n", viewport[0], viewport[1], viewport[2], viewport[3] );
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/* Note apparently the alpha channel is not supported by the software renderer (bitmap only works using software) */
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ok(dstBuffer[0] == 0x223344 || dstBuffer[0] == 0x11223344, "Received color=%x\n", dstBuffer[0]);
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if (dstBuffer)
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for (i = 0; i < 16; i++)
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ok(dstBuffer[i] == 0x223344 || dstBuffer[i] == 0x11223344, "Received color=%x at %u\n",
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dstBuffer[i], i);
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SelectObject(hdcDst, bmp2);
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ret = GetPixelFormat( hdcDst );
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ok( ret == iPixelFormat, "GetPixelFormat returned %d/%d\n", ret, iPixelFormat );
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ret = SetPixelFormat(hdcDst, iPixelFormat + 1, &pfd);
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ok( !ret, "SetPixelFormat succeeded\n" );
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/* context still uses the old pixel format and viewport */
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glClearColor((float)0x44/0xff, (float)0x33/0xff, (float)0x22/0xff, (float)0x11/0xff);
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glClear(GL_COLOR_BUFFER_BIT);
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glFinish();
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glGetIntegerv( GL_VIEWPORT, viewport );
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ok( viewport[0] == 0 && viewport[1] == 0 && viewport[2] == 4 && viewport[3] == 4,
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"wrong viewport %d,%d,%d,%d\n", viewport[0], viewport[1], viewport[2], viewport[3] );
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wglMakeCurrent(NULL, NULL);
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wglDeleteContext(hglrc);
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wglMakeCurrent(hdcDst, hglrc);
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glClearColor((float)0x44/0xff, (float)0x55/0xff, (float)0x66/0xff, (float)0x11/0xff);
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glClear(GL_COLOR_BUFFER_BIT);
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glFinish();
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glGetIntegerv( GL_VIEWPORT, viewport );
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ok( viewport[0] == 0 && viewport[1] == 0 && viewport[2] == 4 && viewport[3] == 4,
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"wrong viewport %d,%d,%d,%d\n", viewport[0], viewport[1], viewport[2], viewport[3] );
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wglMakeCurrent(hdcDst, hglrc2);
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glGetIntegerv( GL_VIEWPORT, viewport );
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ok( viewport[0] == 0 && viewport[1] == 0 && viewport[2] == 12 && viewport[3] == 12,
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"wrong viewport %d,%d,%d,%d\n", viewport[0], viewport[1], viewport[2], viewport[3] );
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wglMakeCurrent(hdcDst, hglrc);
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glGetIntegerv( GL_VIEWPORT, viewport );
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ok( viewport[0] == 0 && viewport[1] == 0 && viewport[2] == 4 && viewport[3] == 4,
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"wrong viewport %d,%d,%d,%d\n", viewport[0], viewport[1], viewport[2], viewport[3] );
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SelectObject(hdcDst, bmpDst);
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ret = GetPixelFormat( hdcDst );
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ok( ret == iPixelFormat, "GetPixelFormat returned %d/%d\n", ret, iPixelFormat );
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ret = SetPixelFormat(hdcDst, iPixelFormat + 1, &pfd);
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ok( !ret, "SetPixelFormat succeeded\n" );
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wglMakeCurrent(hdcDst, hglrc2);
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glGetIntegerv( GL_VIEWPORT, viewport );
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ok( viewport[0] == 0 && viewport[1] == 0 && viewport[2] == 12 && viewport[3] == 12,
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"wrong viewport %d,%d,%d,%d\n", viewport[0], viewport[1], viewport[2], viewport[3] );
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}
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}
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SelectObject(hdcDst, oldDst);
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DeleteObject(bmp2);
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DeleteObject(bmpDst);
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DeleteDC(hdcDst);
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DeleteDC(hdcScreen);
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}
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@ -1305,7 +1371,8 @@ START_TEST(opengl)
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res = SetPixelFormat(hdc, iPixelFormat, &pfd);
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ok(res, "SetPixelformat failed: %x\n", GetLastError());
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test_bitmap_rendering();
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test_bitmap_rendering( TRUE );
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test_bitmap_rendering( FALSE );
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test_minimized();
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test_window_dc();
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test_dc(hwnd, hdc);
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