wined3d: Validate that the source and destination dimensions match in wined3d_device_update_texture().
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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@ -3551,14 +3551,6 @@ static HRESULT wined3d_device_update_texture_3d(struct wined3d_device *device,
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TRACE("device %p, src_texture %p, src_level %u, dst_texture %p, level_count %u.\n",
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device, src_texture, src_level, dst_texture, level_count);
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if (wined3d_texture_get_level_width(src_texture, src_level) != dst_texture->resource.width
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|| wined3d_texture_get_level_height(src_texture, src_level) != dst_texture->resource.height
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|| wined3d_texture_get_level_depth(src_texture, src_level) != dst_texture->resource.depth)
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{
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WARN("Source and destination dimensions do not match.\n");
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return WINED3DERR_INVALIDCALL;
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}
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context = context_acquire(device, NULL, 0);
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/* Only a prepare, since we're uploading entire volumes. */
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@ -3652,6 +3644,14 @@ HRESULT CDECL wined3d_device_update_texture(struct wined3d_device *device,
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++src_skip_levels;
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}
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if (wined3d_texture_get_level_width(src_texture, src_skip_levels) != dst_texture->resource.width
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|| wined3d_texture_get_level_height(src_texture, src_skip_levels) != dst_texture->resource.height
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|| wined3d_texture_get_level_depth(src_texture, src_skip_levels) != dst_texture->resource.depth)
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{
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WARN("Source and destination dimensions do not match.\n");
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return WINED3DERR_INVALIDCALL;
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}
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/* Make sure that the destination texture is loaded. */
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context = context_acquire(device, NULL, 0);
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wined3d_texture_load(dst_texture, context, FALSE);
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