d3d11: Rename d3d10_dxgi_device_parent_vtbl to d3d_dxgi_device_parent_vtbl.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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@ -3952,7 +3952,7 @@ static struct wined3d_device_parent * STDMETHODCALLTYPE dxgi_device_parent_get_w
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return &device->device_parent;
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}
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static const struct IWineDXGIDeviceParentVtbl d3d10_dxgi_device_parent_vtbl =
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static const struct IWineDXGIDeviceParentVtbl d3d_dxgi_device_parent_vtbl =
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{
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/* IUnknown methods */
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dxgi_device_parent_QueryInterface,
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@ -4181,7 +4181,7 @@ HRESULT d3d_device_init(struct d3d_device *device, void *outer_unknown)
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device->ID3D11Device_iface.lpVtbl = &d3d11_device_vtbl;
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device->ID3D10Device1_iface.lpVtbl = &d3d10_device1_vtbl;
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device->ID3D10Multithread_iface.lpVtbl = &d3d10_multithread_vtbl;
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device->IWineDXGIDeviceParent_iface.lpVtbl = &d3d10_dxgi_device_parent_vtbl;
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device->IWineDXGIDeviceParent_iface.lpVtbl = &d3d_dxgi_device_parent_vtbl;
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device->device_parent.ops = &d3d10_wined3d_device_parent_ops;
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device->refcount = 1;
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/* COM aggregation always takes place */
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