From 1133991e8571b6317f3e2123af78b83087c3375e Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Stefan=20D=C3=B6singer?= Date: Thu, 12 May 2011 21:40:36 +0200 Subject: [PATCH] wined3d: Make two variables unsigned. --- dlls/wined3d/shader.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/dlls/wined3d/shader.c b/dlls/wined3d/shader.c index da82bd8556c..8c344bd5e8e 100644 --- a/dlls/wined3d/shader.c +++ b/dlls/wined3d/shader.c @@ -628,7 +628,7 @@ static HRESULT shader_get_registers_used(struct wined3d_shader *shader, const st else { BOOL color0_mov = FALSE; - int i, limit; + unsigned int i, limit; /* This will loop over all the registers and try to * make a bitmask of the ones we're interested in.