diff --git a/dlls/wined3d/device.c b/dlls/wined3d/device.c index fe1b8a448b7..6d6f85d2e8c 100644 --- a/dlls/wined3d/device.c +++ b/dlls/wined3d/device.c @@ -3863,7 +3863,7 @@ HRESULT CDECL wined3d_device_set_texture(struct wined3d_device *device, return WINED3D_OK; } -HRESULT CDECL wined3d_device_get_texture(struct wined3d_device *device, +HRESULT CDECL wined3d_device_get_texture(const struct wined3d_device *device, UINT stage, struct wined3d_texture **texture) { TRACE("device %p, stage %u, texture %p.\n", device, stage, texture); diff --git a/include/wine/wined3d.h b/include/wine/wined3d.h index ed62b08c3b2..3edbfdeab2c 100644 --- a/include/wine/wined3d.h +++ b/include/wine/wined3d.h @@ -2256,7 +2256,7 @@ HRESULT __cdecl wined3d_device_get_surface_from_dc(struct wined3d_device *device HRESULT __cdecl wined3d_device_get_swapchain(const struct wined3d_device *device, UINT swapchain_idx, struct wined3d_swapchain **swapchain); UINT __cdecl wined3d_device_get_swapchain_count(const struct wined3d_device *device); -HRESULT __cdecl wined3d_device_get_texture(struct wined3d_device *device, +HRESULT __cdecl wined3d_device_get_texture(const struct wined3d_device *device, UINT stage, struct wined3d_texture **texture); HRESULT __cdecl wined3d_device_get_texture_stage_state(const struct wined3d_device *device, UINT stage, WINED3DTEXTURESTAGESTATETYPE state, DWORD *value);